creation tattoo
I'm trying to make a tattoo for my character. The pattern is complicated, it should cover almost the whole body, but the textures of the torso and hands/feet - two different files.
If I change the jpg file, textures would have seams. So how can I lay tattoos on the whole body without seams? In DAZ studio, ZBrush or somewhere else?
Comments
Using the layers in DAZ wouldn't work, or it would be too fiddely at least.
What I would try is open the skin textures you want the tattoo on in Gimp or Photoshop and put it on its own layer.
Save the skin with a different name so you won't overwrite the original.
Then in the surface tab load, load it under diffuse.
You can now tweak it and refresh DAZ until it looks right to you :)
You might want to use SnowSultan's seam guides as they are good for matching up between maps.
Thanks, but I know it already.
And it's not the thing I nead. I can' use SnowSultan’s just cutting out the tattoo on the circuit, even if I'll use deformation tool.The seams of the shoulder and torso don't match at all (Pic)...
Or am I doing something wrong?
I nead this(Pic) but I got this(Pic or Pic)
Could you upload the images to the post, it's easier to compare them then. In any event, you are going to have to warp the tattoo to get it to look right on the final texture applied to the figure - there isn't any way to unwrap the chest and shoulder so that the result is flat and square unfortunately. I think most people doing this would use a 3D application that would allow projection painting - Blender would do the job, I believe.
what a pity...
thank you very much for your answers
Have you tried the LIE (Layered Image Editor) to bring the tattoo on the body and then move it to the correct place?
Most of the tattoo products here use the LIE, so maybe it works for you too.
I was going to mention LIE but hadn't yet. You can layer textures with it just like photoshop, then adjust scaling and x,y position of each layer so there's no reason you can't get the pieces to line up.
To get to LIE (at least how I know how to do it) is
select the first area of the model you want the tat on
go to the actors, wardrobe and props tab along the top
select the surfaces tab along the side
select editor along the top
Make sure your area is selected along the right side
click the box next to the color in the diffuse row and at the top of the dropdown is an option to open "Layered Image Editor" (4th one down)
A new window will open
Click the plus sign just under the box titled "Layers" in the upper right corner and select "new layer"
select your new layer inside that box
under that area you'll see "Resource:" with a button that says "none"
click the button and browse to your tattoo
Make your adjustments so it fits over the original texture how you want
repeat for the next area