My scene won't open
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I recently created a scene and saved it but now it won't open.
When I click the scene file daz reads the assets for a few seconds then DAZ Studio (Not Responding) appears and the program just hangs.
I get no other error message, I've tried leaving it for half an hour to see if it just takes time to open...nothing happens.
I don't think its a RAM issue as the scene was not laggy while I was posing it.
Can anyone help?
Comments
You should never have to wait very long for a scene to open, certainly not half an hour.
What is in the Scene (roughly), what format is it in (.DAZ or .DUF) and where exactly did you save it to? What version of DS are you using (Help > About DAZ Studio will tell you)
Have you looked in the log file to see if there are any clues there? Help > Troubleshooting > View Log File.
The scene contains an m4 and a v4 with hair and accessories in a single room environment, the scene is in .DUF format and is 29.6MB.
I saved it to C:/Users/me/Documents/DAZ 3D/Studio/My Library/Scenes I am using DAZ 4.6.1.39.
In the log file (which I've never seen before) I see:
WARNING: elements\joints\dzlegacyjointrotator.cpp(36): NULL driver for joint parameters in DzLegacyJointRotator::DzLegacyJointRotator()
WARNING: fileoutput\dzassetoutfile.cpp(8495): No geometries match the vertex count of morph "JCMKneeBendL_lShin"
WARNING: fileoutput\dzassetoutfile.cpp(8495): No geometries match the vertex count of morph "JCMKneeBendR_rShin"
WARNING: fileoutput\dzassetoutfile.cpp(8495): No geometries match the vertex count of morph "Fetish_rShin"
These just seem to be warnings, and should not stop the file from loading (I think) I haven't seen these warnings before.
Towards the very end of the last session where you tried loading your scene is where you need to look. Look for your Scene file name, and any errors associated with it. Did you see any there?
Are V4 and M4 installed into the folder that you saved the scene to? You are using quite an old version of DS, the latest one is 4.6.3.52, but I can't see why that would be a problem.
Can you try doing a quick save of the figures, and see if it saves/loads correctly. Then add each item to the scene, one at a time, that you had in the original scene to see what is causing the problem?
I can see no errors or warnings associated with the scene file name.
The v4 and m4 are custom characters, each is saved as a separate scene and were added into the scene individually using "merge into scene". All scenes are in the same folder.
Using what you asked, the problem seems to be with one of the m4 characters, however I recreated the original scene (without the character which seems to be the issue) But that scene file won't open either?
The 2 m4 characters were made using their Morph++ dials, so its not like some 3rd party morph could be messing things up
I didn't mean errors associated with the name itself, I meant ANY errors that appear after the file starts to load, so if you find the file name in the log, you can start after that to look for anything that DS is not happy with.
Can you save anything as a DUF file and get it to load, by saving it to the same place as the others, and then loading it again, say, a Genesis figure for a simple test?
If that works, then there must be some reason for DS not loading the original scene, or the new one that you recreated, and the only thing that can help us is the log file. Look for 'unable to find....' type of errors, or anything that tells you that DS is having problems either loading or locating the scene content.