mcasual's Texture Animation script - Cannot add DAZ renders to surface
EightiesIsEnough
Posts: 1,110
I am trying to add DAZ renders to a TV screen in a scene I am working on, but the problem is it won't display as mcasual's free TexAnim script renders the images in the scene.
I did import the frames (some being foregrounds) into Adobe Animate and exported from there. But when I try to add them to the TV screen in a scene in DAZ Studio, the TV screen does not display the picture as I render in the TexAnim script.
Does anybody know how this problem can be fixed?
Comments
I just used that script today with Filament too and it worked
does a single image in diffuse render in that TV?
it might be a surface setting or a glass screen in front
or maybe not UV mapped to fit a full imzge
it may be the way you typed it in that text file you add too, check for spaces etc, easily done
otherwise I have no idea
I know the path I have my files in is C:\Program Files\DAZ 3D\DAZStudio4\scripts\texanim\testpics
I did check the job file, and apparently the script may have replaced the path with the default one. Could this be the issue?
I wouldn't know without seeing your file and your path etc but you should be able to recheck and try all that yourself
I was thinking the prop and scene itself could have been the issue hence suggesting trying an image from that series in the diffuse and running a normal render without the script first to rule that out
the script will only do what you tell it to do in the job
and I did find with Filament at least having a 901 frame series I needed 899 as my number of frames in the script or it skipped images frequently but a loop shouldn't do that but who knows it might need to be a frame or less than the job says