Daz 3d work very slow

calaopiecalaopie Posts: 215
edited August 2014 in New Users

I just bought a house they bundle home and would like to do some scenes but daz works very slowly.

Rotating the camera or moving objects works very abruptly.

Is it possible to somehow improve the work with daz and so it must be when many objects are uploaded?

That depends greatly on your machine.

I know,but only in rendering and loading scen computer is working hard. When i work with scen computer work normal.

Win 7 Home
8 Gb ram
I5 2500k 4.3 Ghz
Radeon 7950

I use 64bit daz versions

Post edited by calaopie on

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    That depends greatly on your machine. We need a bit more information to help you.

    What Operating System are you using (Win or Mac), is it the 32 bit version or the 64 bit version?

    Are you using the 323 bit version of DAZ Studio, and if so, how much RAM does your system have?

    Is your graphics driver up to date? The viewport in DAZ Studio uses OpenGL to display the Scene, and if you don't have the latest drivers, that may cause a slow down.

  • calaopiecalaopie Posts: 215
    edited December 1969

    That depends greatly on your machine. We need a bit more information to help you.

    What Operating System are you using (Win or Mac), is it the 32 bit version or the 64 bit version?

    Are you using the 323 bit version of DAZ Studio, and if so, how much RAM does your system have?

    Is your graphics driver up to date? The viewport in DAZ Studio uses OpenGL to display the Scene, and if you don't have the latest drivers, that may cause a slow down.

    I installed the latest drivers for your graphics card and opengl 4.2, but it still works very slowly.A little weird because the program uses only 30% of cpu when trying to move something.

  • Richard HaseltineRichard Haseltine Posts: 102,727
    edited December 1969

    As with many applications, a lot of operations are single-threaded - since your PC has multiple cores those can't use more than about 25% of the CPU, any extra will be down to other applications. Only things like rendering will use all of the cores and show 100% CPU usage.

  • calaopiecalaopie Posts: 215
    edited December 1969

    A good solution is turning off the larger groups of objects in the scene panel, improves considerably the work but when I start turn it on after all ... I'm scared

Sign In or Register to comment.