How do I reveal all the hidden image map files used on a surface? [Solved]

lukon100lukon100 Posts: 803

There's a hidden image map file screwing up my renders. I need to delete it from the Surfaces tab property group. But I can't find it. It is used in some random hidden property.

How do I reveal all the hidden image map files used on a surface?

Post edited by lukon100 on

Comments

  • fixmypcmikefixmypcmike Posts: 19,583

    Surfaces pane options menu (icon in the upper right corner) > Show Hidden Properties

  • lukon100lukon100 Posts: 803

    Surfaces pane options menu (icon in the upper right corner) > Show Hidden Properties

    Thanks so much, Fixmypcmike.

    But it turns out that a hidden texture map was not the cause of my problem after all. It was something else.

    The surface that had the problem was the floor of a room with aok floor board shader applied.

    The thing that was screwing it up was the ground of an HDRI. The ground of the HDRI was too close to the floor of the room. I lowered the HDRI's ground a few centimeters and that fixed the problem.

     

  • fastbike1fastbike1 Posts: 4,077

    @lukon100 "The thing that was screwing it up was the ground of an HDRI."

    You can also choose not to "Draw Ground" in the Render Settings>Environment tab.

  • lukon100lukon100 Posts: 803
    fastbike1 said:

    @lukon100 "The thing that was screwing it up was the ground of an HDRI."

    You can also choose not to "Draw Ground" in the Render Settings>Environment tab.

    Yes. Good tip for the benefit of others in the same jam.

Sign In or Register to comment.