How to stop set highlighting of walls etc

Hello,
My question is a simple one I believe. When you load a set and a avatar the set turns yellow as your cursor over it. This is very distracting and I can't get a sense of the lighting or anything. There must be a way to stop the walls, etc from being highlighted so that the scene can be viewed normally as it will render.
Thanks and I really appreciate your time!
Danny Bright
Comments
Window - Panel (Tabs) - Tool Settings, set the Node Highlighting Draw Style to Bounding Box Only.
Yeah, that's been bothering me for a while now, but I haven't figured out what to do about it. If I turn it off, then I can't see what DS thinks the cursor is ready to select. If I turn it on, then often the yellow obscures the viewport and I can't see what I'm doing. You can also lower the value under "Active Opacity" so you can still see it happen, but not as bright.
I did something by accident and fixed it...let me try to re create what I did and see if that fixes. it.. Hey I think I hit the animate button and the set remained with no yellow. But it had a funny thingy in the middle of the room. Give that a shot!
In the scene tab, next to the eyeball and arow-thing, is a little check mark. If you left click the check mark (not the arrow), it should turn into an 'X'. This stops the highlighting of that item in the scene, and also prevents accidental selecting of that when (when it has the 'X' instead of the check-mark.
That is a brilliant tip! Thanks very much for that.
G
Oh my God Thank You! I was not sure how to do it but I knew it could be done.
I really appreciate your time and help friend. I love Daz and I'm just getting started with 3D art.
Have a beautiful day my friend
Danny Bright