dForce hair going through my figure after simulation
jayneeclarke
Posts: 18
Hi there,
I am trying to animate my character with dForce hair however the hair seems to go through my character rather than falling naturally, as well as stretching strangely and going crazy; it goes all knotted over her face. I have tried expanding the hair cap, and I also bought the dForce Master - Hair Simulation Presets for dForce Cloth Engine to try different smoothing, stretch, density etc. settings however it doesn't seem to change my results. I am using dForce LongFlip Hair for Genesis 8 Female(s) and have also tried dForce RockZ Hair for Genesis 8 Female(s).
Has anyone had great results animating with dForce hair? Any tips for a newbie?
Thanks,
Jayne
Comments
Did you use the start preset that comes with dforce hair?
And also try not to have any other things in your scene when start simulation. So just character + hair. At least when you starting with dForce.
I am having the same issue now with a non dforce hair (Udane hair) that I had not had before. Clinging wildly to the face and floating outward and weird angles.
As I said, the hair was not doing this previously. Before I was having trouble with the hair draping too straight and I wanted to keep some of it's curl.
Non-dForce hair shouldn't have changed - are you using it on the original figure? Is there a smoothing modifier active?
Yes smoothing is active parented to a g8 figure and it was draping fine I think in DS 4.10 was the last time I had messed with the scene until recently (except the fine-tuning I had needed to make it less straight)