Wrinkled hand skin

RexRedRexRed Posts: 1,296

I would like to fix the hand here that looks wrinkled I am wondering if a pose slightly shrunk my character and distorted the map.

Is there a way to blend a hand texture from another character without replacing the figures entire skin map with another figure's map?

Like only on the hand and get it to blend?

I was thinking about Photoshop post work but that seems extreme.

Is this maybe too much bump but it looks like it is in the skin texture too.

Skin Hand.jpg
2217 x 1444 - 2M
Post edited by RexRed on

Comments

  • RexRedRexRed Posts: 1,296

    Well, an alternative is changing the skin texture on only his arm but he needs to have a shirt on to cover the seam.

    I just changed his skin globally. Gave up on this.  

    I am sure in time I will figure out a better method so I do not have to change his skin everywhere. 

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