Ragdoll physics in Modo 601

HellroyceHellroyce Posts: 0
edited December 1969 in Art Studio

I would like to know how to make ragdoll physics with recoil in Modo 601 with Daz characters. Most of my animation will be done with motion capture but I would very much like to add ragdoll physics to some scenes. Any idea how to achieve this?

Thanks

Comments

  • bighbigh Posts: 8,147
    edited December 1969

    Hellroyce said:
    I would like to know how to make ragdoll physics with recoil in Modo 601 with Daz characters. Most of my animation will be done with motion capture but I would very much like to add ragdoll physics to some scenes. Any idea how to achieve this?

    Thanks

    you would get more help here I think -
    http://community.thefoundry.co.uk/discussion/

    skull

  • HellroyceHellroyce Posts: 0
    edited December 1969

    Actually I already made the same post on the foundry, I figure that double my chances.
    I'm thinking about looking at other 3d software to achieve this but I would rather use the software I already have.

    Thanks

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