Figure's eyes are black in Iray.

I saw a thread similar sometime last year but I can't seem to find it.

The whites of my character's eyes are black in the Iray render. I have tried switching to another eye material but I'm still getting the same result. For context, I am using a Ghost Light prop. I have attached an example. How do I fix this?

 

 

no1 test.png
467 x 450 - 373K

Comments

  • GordigGordig Posts: 10,049

    The most common culprit is your figure being far away from world center. I believe the display optimization mode can also cause that, although I don't remember which setting supposedly solves it.

  • nmadovnmadov Posts: 16
    edited October 2020

    Hm, so I have moved everything to the 0% of the Z (horizontal) translation, but that does not seem to have fixed it. 

    Post edited by nmadov on
  • KeryaKerya Posts: 10,943

    Your could try this nonetheless - https://www.sharecg.com/v/94366/

     

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