Applying Pose changes location?

DekeDeke Posts: 1,632
edited December 1969 in New Users

Working in Daz Studio, I select the character, then apply a pose front he smart content panel. Blink…the figure vanishes, changing location. Why? And how can I stop this?

Comments

  • IndigoJansonIndigoJanson Posts: 1,100
    edited July 2014

    This often happens if the pose set was designed to be used in a particular set / environment. Also sometimes it happens for no real reason (the pose wasn't saved properly by its creator), and I agree it's frustrating.

    Luckily it's easy to fix when you know how. Hold down the Ctrl key and double click on the pose you want. You'll get a Pose Preset box pop up. In the lower half, there are 3 columns. The middle one is Translation. Uncheck all 3 boxes (X Axis, Y Axis, Z Axis) and click Accept. Now the pose won't move the figure.

    Post edited by IndigoJanson on
  • DekeDeke Posts: 1,632
    edited December 1969

    Brilliant. Thanks!

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Thanks Jindi. I knew about using the 'Ctrl' key for adding lights to a scene instead of replacing everything, and with some SSS stuff. Never thought to try that with Pose Presets.

  • SzarkSzark Posts: 10,634
    edited December 1969

    Thanks Jindi. I knew about using the 'Ctrl' key for adding lights to a scene instead of replacing everything, and with some SSS stuff. Never thought to try that with Pose Presets.
    yes another hidden gem... one of many. ;)
  • SertorialSertorial Posts: 962
    edited December 1969

    Szark said:
    Thanks Jindi. I knew about using the 'Ctrl' key for adding lights to a scene instead of replacing everything, and with some SSS stuff. Never thought to try that with Pose Presets.
    yes another hidden gem... one of many. ;)

    this is so cool! I never knew this one!

    What other magic can the Ctrl key perform? Maybe we should start a list!

  • SzarkSzark Posts: 10,634
    edited July 2014

    From memory I think that is it for the Ctrl Key but Alt also has a cool effect when loading content in to a scene and many don't realise you can drag and drop content in to a scene.

    http://www.daz3d.com/forums/discussion/44184/#649348

    Szark said:
    If you want to place objects and People in a different places than the origin while using any of the Translation Gizmos hold down Alt and DRAG the item from Smart Content or Content Library into the Scene. You will see a round circle appear in the Viewport Window (working window) when your mouse is in the right place release. I do this in Top View by any view will work.

    PS seems to work no matter what Tool you have selected.

    Post edited by Szark on
  • IndigoJansonIndigoJanson Posts: 1,100
    edited December 1969

    One other thing I should have mentioned about the Ctrl trick with poses -- if you are using a character who isn't 100% (Stephanie, or one of Zev's child presets, or your own custom character, for example) you might find a pose that moves your character will also resize it.

    If that happens, you'll also need to uncheck the Scale boxes (all 3 axis) which are the right-hand column in the pop-up box.

    Rotation should be left untouched. Those are the ones that actually move the figure into a pose.

    Sounds like I have some things to learn about the Ctrl key magic too, I forget about it for lights and haven't used it with the SSS so I must be doing something the hard (or wrong) way there. :)

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Jindi said:
    One other thing I should have mentioned about the Ctrl trick with poses -- if you are using a character who isn't 100% (Stephanie, or one of Zev's child presets, or your own custom character, for example) you might find a pose that moves your character will also resize it.

    If that happens, you'll also need to uncheck the Scale boxes (all 3 axis) which are the right-hand column in the pop-up box.

    Rotation should be left untouched. Those are the ones that actually move the figure into a pose.

    Sounds like I have some things to learn about the Ctrl key magic too, I forget about it for lights and haven't used it with the SSS so I must be doing something the hard (or wrong) way there. :)

    Thank you so much, I would load the figure, load the pose, load the figure again, then save a pose preset with only rotations ticked.

    With FW Phoeb, there is a click here while holding the 'Ctrl' key icon, to fix lighting issues. Not entirely sure what it dose other then it makes her skin have color instead of pure-glowing-white, lol. Something to do with changing the SSS without changing the surface texture maps.

    P.S. hello Szark and Sertorial.

  • SzarkSzark Posts: 10,634
    edited December 1969

    hiya zarcondeegrissom

  • IndigoJansonIndigoJanson Posts: 1,100
    edited December 1969

    With FW Phoeb, there is a click here while holding the 'Ctrl' key icon, to fix lighting issues. Not entirely sure what it dose other then it makes her skin have color instead of pure-glowing-white, lol. Something to do with changing the SSS without changing the surface texture maps.

    Thanks, I didn't know that. Good idea about re-saving the faulty pose presets. You clearly know what you are doing there, but if any newer users are confused there's an excellent PDF tutorial you can pick up from ShareCG from Katastrophe called Saving Poses Tutorial

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Jindi said:
    You clearly know what you are doing there, but if any newer users are confused there's an excellent PDF tutorial you can pick up from ShareCG from Katastrophe called Saving Poses Tutorial
    Thanks, I have been tirelessly asking questions, and breaking Daz Studio since March (lol). I cant thank this community enough for what little I have managed to remember. There are so many I could mention, I would likely miss someone. So a Simple Thanks to ALL here in the forum. There is so much I have yet to learn, in due time tho.

    I will find that PDF, as it probably has stuff I forgot or didn't know in it, thanks Jindi.

  • srieschsriesch Posts: 4,241
    edited July 2014

    Jindi said:
    Hold down the Ctrl key and double click on the pose you want. You'll get a Pose Preset box pop up. In the lower half, there are 3 columns. The middle one is Translation. Uncheck all 3 boxes (X Axis, Y Axis, Z Axis) and click Accept. Now the pose won't move the figure.

    Does this only work with certain poses, or under certain conditions? I gave it a try, but I am not seeing any pose preset box appear.

    EDITED to answer my own question I think, I just found a comment indicating this is for DAZ Studio format (duf I assume) poses, but not for pz2 poses.

    Post edited by sriesch on
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Jindi said:
    Hold down the Ctrl key and double click on the pose you want. You'll get a Pose Preset box pop up. In the lower half, there are 3 columns. The middle one is Translation. Uncheck all 3 boxes (X Axis, Y Axis, Z Axis) and click Accept. Now the pose won't move the figure.

    Does this only work with certain poses, or under certain conditions? I gave it a try, but I am not seeing any pose preset box appear.

    EDITED to answer my own question I think, I just found a comment indicating this is for DAZ Studio format (duf I assume) poses, but not for pz2 poses.
    That could be. I just tried a random one (screen-cap atached), and the box appeared. It is a "DUF" pose tho.

    PosePreset_CtrlLoad_001.png
    1256 x 715 - 200K
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited July 2014

    Discovered something called a "DSB" pose for V4, with Genesis(1) loaded. "Ctrl" worked that time as well.

    PosePreset_CtrlLoad_Genesis1Yasmin_DSP_pose_001.png
    1254 x 701 - 140K
    Post edited by ZarconDeeGrissom on
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited July 2014

    EDITED to answer my own question I think, I just found a comment indicating this is for DAZ Studio format (duf I assume) poses, but not for pz2 poses.
    I just confirmed that it is at least with some PZ2 poses. I don't have many, tho with the "Hide feet" one, it just loaded the pose preset with no window asking for what to do.

    Same with that "Deep Run", "A3 Diving Shot", and the "Floating 01" poses that came with that "Anime Star Fighter" pack.

    PosePreset_CtrlLoad_Aiko3_PZ2_pose_001.png
    1248 x 695 - 142K
    Post edited by ZarconDeeGrissom on
  • Richard HaseltineRichard Haseltine Posts: 102,724
    edited December 1969

    Most native presets (.dsa, .dsb, .dse, .dsf and .duf) give an option menu when the ctrl key (cmd for Macs) is held down; Poser formats and other import formats don't.

  • IndigoJansonIndigoJanson Posts: 1,100
    edited December 1969

    Here's a direct link to the tutorial I mentioned.
    http://www.sharecg.com/v/71849/browse/3/PDF-Tutorial/Saving-Pose-Presets-in-Studio-4

    It will explain how to save poses so that they don't change the character's expression as well as making sure they don't re-scale or move the character to a different part of the screen. Ideal both for saving your self-created poses and for re-saving those annoying ones that do unexpected things.

  • FistyFisty Posts: 3,416
    edited December 1969

    With FW Phoeb, there is a click here while holding the 'Ctrl' key icon, to fix lighting issues. Not entirely sure what it dose other then it makes her skin have color instead of pure-glowing-white, lol. Something to do with changing the SSS without changing the surface texture maps.

    It changes the shader on the skin from AoA Sub-surface to Uber Surface with SSS, which way looks better depends on your lighting. The alternate one renders faster but is a little picky if you have lights coming from the back side that aren't casting shadows.

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