Working in Daz Studio, I select the character, then apply a pose front he smart content panel. Blink…the figure vanishes, changing location. Why? And how can I stop this?
This often happens if the pose set was designed to be used in a particular set / environment. Also sometimes it happens for no real reason (the pose wasn't saved properly by its creator), and I agree it's frustrating.
Luckily it's easy to fix when you know how. Hold down the Ctrl key and double click on the pose you want. You'll get a Pose Preset box pop up. In the lower half, there are 3 columns. The middle one is Translation. Uncheck all 3 boxes (X Axis, Y Axis, Z Axis) and click Accept. Now the pose won't move the figure.
Thanks Jindi. I knew about using the 'Ctrl' key for adding lights to a scene instead of replacing everything, and with some SSS stuff. Never thought to try that with Pose Presets.
Thanks Jindi. I knew about using the 'Ctrl' key for adding lights to a scene instead of replacing everything, and with some SSS stuff. Never thought to try that with Pose Presets.
Thanks Jindi. I knew about using the 'Ctrl' key for adding lights to a scene instead of replacing everything, and with some SSS stuff. Never thought to try that with Pose Presets.
yes another hidden gem... one of many. ;)
this is so cool! I never knew this one!
What other magic can the Ctrl key perform? Maybe we should start a list!
From memory I think that is it for the Ctrl Key but Alt also has a cool effect when loading content in to a scene and many don't realise you can drag and drop content in to a scene.
If you want to place objects and People in a different places than the origin while using any of the Translation Gizmos hold down Alt and DRAG the item from Smart Content or Content Library into the Scene. You will see a round circle appear in the Viewport Window (working window) when your mouse is in the right place release. I do this in Top View by any view will work.
PS seems to work no matter what Tool you have selected.
One other thing I should have mentioned about the Ctrl trick with poses -- if you are using a character who isn't 100% (Stephanie, or one of Zev's child presets, or your own custom character, for example) you might find a pose that moves your character will also resize it.
If that happens, you'll also need to uncheck the Scale boxes (all 3 axis) which are the right-hand column in the pop-up box.
Rotation should be left untouched. Those are the ones that actually move the figure into a pose.
Sounds like I have some things to learn about the Ctrl key magic too, I forget about it for lights and haven't used it with the SSS so I must be doing something the hard (or wrong) way there. :)
One other thing I should have mentioned about the Ctrl trick with poses -- if you are using a character who isn't 100% (Stephanie, or one of Zev's child presets, or your own custom character, for example) you might find a pose that moves your character will also resize it.
If that happens, you'll also need to uncheck the Scale boxes (all 3 axis) which are the right-hand column in the pop-up box.
Rotation should be left untouched. Those are the ones that actually move the figure into a pose.
Sounds like I have some things to learn about the Ctrl key magic too, I forget about it for lights and haven't used it with the SSS so I must be doing something the hard (or wrong) way there. :)
Thank you so much, I would load the figure, load the pose, load the figure again, then save a pose preset with only rotations ticked.
With FW Phoeb, there is a click here while holding the 'Ctrl' key icon, to fix lighting issues. Not entirely sure what it dose other then it makes her skin have color instead of pure-glowing-white, lol. Something to do with changing the SSS without changing the surface texture maps.
With FW Phoeb, there is a click here while holding the 'Ctrl' key icon, to fix lighting issues. Not entirely sure what it dose other then it makes her skin have color instead of pure-glowing-white, lol. Something to do with changing the SSS without changing the surface texture maps.
Thanks, I didn't know that. Good idea about re-saving the faulty pose presets. You clearly know what you are doing there, but if any newer users are confused there's an excellent PDF tutorial you can pick up from ShareCG from Katastrophe called Saving Poses Tutorial
You clearly know what you are doing there, but if any newer users are confused there's an excellent PDF tutorial you can pick up from ShareCG from Katastrophe called Saving Poses Tutorial
Thanks, I have been tirelessly asking questions, and breaking Daz Studio since March (lol). I cant thank this community enough for what little I have managed to remember. There are so many I could mention, I would likely miss someone. So a Simple Thanks to ALL here in the forum. There is so much I have yet to learn, in due time tho.
I will find that PDF, as it probably has stuff I forgot or didn't know in it, thanks Jindi.
Hold down the Ctrl key and double click on the pose you want. You'll get a Pose Preset box pop up. In the lower half, there are 3 columns. The middle one is Translation. Uncheck all 3 boxes (X Axis, Y Axis, Z Axis) and click Accept. Now the pose won't move the figure.
Does this only work with certain poses, or under certain conditions? I gave it a try, but I am not seeing any pose preset box appear.
EDITED to answer my own question I think, I just found a comment indicating this is for DAZ Studio format (duf I assume) poses, but not for pz2 poses.
Hold down the Ctrl key and double click on the pose you want. You'll get a Pose Preset box pop up. In the lower half, there are 3 columns. The middle one is Translation. Uncheck all 3 boxes (X Axis, Y Axis, Z Axis) and click Accept. Now the pose won't move the figure.
Does this only work with certain poses, or under certain conditions? I gave it a try, but I am not seeing any pose preset box appear.
EDITED to answer my own question I think, I just found a comment indicating this is for DAZ Studio format (duf I assume) poses, but not for pz2 poses.
That could be. I just tried a random one (screen-cap atached), and the box appeared. It is a "DUF" pose tho.
EDITED to answer my own question I think, I just found a comment indicating this is for DAZ Studio format (duf I assume) poses, but not for pz2 poses.
I just confirmed that it is at least with some PZ2 poses. I don't have many, tho with the "Hide feet" one, it just loaded the pose preset with no window asking for what to do.
Same with that "Deep Run", "A3 Diving Shot", and the "Floating 01" poses that came with that "Anime Star Fighter" pack.
Most native presets (.dsa, .dsb, .dse, .dsf and .duf) give an option menu when the ctrl key (cmd for Macs) is held down; Poser formats and other import formats don't.
It will explain how to save poses so that they don't change the character's expression as well as making sure they don't re-scale or move the character to a different part of the screen. Ideal both for saving your self-created poses and for re-saving those annoying ones that do unexpected things.
With FW Phoeb, there is a click here while holding the 'Ctrl' key icon, to fix lighting issues. Not entirely sure what it dose other then it makes her skin have color instead of pure-glowing-white, lol. Something to do with changing the SSS without changing the surface texture maps.
It changes the shader on the skin from AoA Sub-surface to Uber Surface with SSS, which way looks better depends on your lighting. The alternate one renders faster but is a little picky if you have lights coming from the back side that aren't casting shadows.
Comments
This often happens if the pose set was designed to be used in a particular set / environment. Also sometimes it happens for no real reason (the pose wasn't saved properly by its creator), and I agree it's frustrating.
Luckily it's easy to fix when you know how. Hold down the Ctrl key and double click on the pose you want. You'll get a Pose Preset box pop up. In the lower half, there are 3 columns. The middle one is Translation. Uncheck all 3 boxes (X Axis, Y Axis, Z Axis) and click Accept. Now the pose won't move the figure.
Brilliant. Thanks!
Thanks Jindi. I knew about using the 'Ctrl' key for adding lights to a scene instead of replacing everything, and with some SSS stuff. Never thought to try that with Pose Presets.
this is so cool! I never knew this one!
What other magic can the Ctrl key perform? Maybe we should start a list!
From memory I think that is it for the Ctrl Key but Alt also has a cool effect when loading content in to a scene and many don't realise you can drag and drop content in to a scene.
http://www.daz3d.com/forums/discussion/44184/#649348
PS seems to work no matter what Tool you have selected.
One other thing I should have mentioned about the Ctrl trick with poses -- if you are using a character who isn't 100% (Stephanie, or one of Zev's child presets, or your own custom character, for example) you might find a pose that moves your character will also resize it.
If that happens, you'll also need to uncheck the Scale boxes (all 3 axis) which are the right-hand column in the pop-up box.
Rotation should be left untouched. Those are the ones that actually move the figure into a pose.
Sounds like I have some things to learn about the Ctrl key magic too, I forget about it for lights and haven't used it with the SSS so I must be doing something the hard (or wrong) way there. :)
With FW Phoeb, there is a click here while holding the 'Ctrl' key icon, to fix lighting issues. Not entirely sure what it dose other then it makes her skin have color instead of pure-glowing-white, lol. Something to do with changing the SSS without changing the surface texture maps.
P.S. hello Szark and Sertorial.
hiya zarcondeegrissom
Thanks, I didn't know that. Good idea about re-saving the faulty pose presets. You clearly know what you are doing there, but if any newer users are confused there's an excellent PDF tutorial you can pick up from ShareCG from Katastrophe called Saving Poses Tutorial
I will find that PDF, as it probably has stuff I forgot or didn't know in it, thanks Jindi.
Does this only work with certain poses, or under certain conditions? I gave it a try, but I am not seeing any pose preset box appear.
EDITED to answer my own question I think, I just found a comment indicating this is for DAZ Studio format (duf I assume) poses, but not for pz2 poses.
Does this only work with certain poses, or under certain conditions? I gave it a try, but I am not seeing any pose preset box appear.
EDITED to answer my own question I think, I just found a comment indicating this is for DAZ Studio format (duf I assume) poses, but not for pz2 poses.
That could be. I just tried a random one (screen-cap atached), and the box appeared. It is a "DUF" pose tho.
Discovered something called a "DSB" pose for V4, with Genesis(1) loaded. "Ctrl" worked that time as well.
Same with that "Deep Run", "A3 Diving Shot", and the "Floating 01" poses that came with that "Anime Star Fighter" pack.
Most native presets (.dsa, .dsb, .dse, .dsf and .duf) give an option menu when the ctrl key (cmd for Macs) is held down; Poser formats and other import formats don't.
Here's a direct link to the tutorial I mentioned.
http://www.sharecg.com/v/71849/browse/3/PDF-Tutorial/Saving-Pose-Presets-in-Studio-4
It will explain how to save poses so that they don't change the character's expression as well as making sure they don't re-scale or move the character to a different part of the screen. Ideal both for saving your self-created poses and for re-saving those annoying ones that do unexpected things.
It changes the shader on the skin from AoA Sub-surface to Uber Surface with SSS, which way looks better depends on your lighting. The alternate one renders faster but is a little picky if you have lights coming from the back side that aren't casting shadows.