Porting model textures from Daz to Blender & How to have eyelashes in Daz?
kinkycat3d
Posts: 9
First question: How do I use this texture (called "Trans") if I'm using it on Blender shader?
Image deleted
Second question: I can't seem to enable eyelashes on the models in a Daz scene, so that when I import them into Blender, the model won't have eyelashes either. How do I fix this?
Post edited by Richard Haseltine on
Comments
Please don't post the texture.
In this case I suspect it's a translucency map, used for SSS or the like, so you could try it (and presumably matching ones for the limbs and face) in one of those channels in the Blender materials.
You don't want eyelashes or you do? They are, on Genesis 8, separate items grafted to the figure, and using an opacity map to turn the sheets of polygons into something like hairs.