The material zones are very different on Genesis 2, so they can't be applied directly. If you have V4, you can apply them to her first and then save it as a DUF material preset. The new preset can then be easily applied to Genesis 2 in the usual manner.
You can also use Genesis in lieu of V4, but you'll lose the eye reflection material.
Genesis 1 supports V4 UVs by default. Genesis 2 Female supports V5 UVs and her own base UVs by default. To get V4 UV support for Genesis 2 Female you need to purchase Victoria 4 for Genesis 2 Female.
Genesis 2 Female only supports materials in DUF format, and essentially no V4 skin materials come in DUF format. You need to load the material onto V4 (or Genesis 1, if you don't own V4) and then do a Save As -> Material preset to save the skin materials in DUF format. You then load your save material preset onto G2F. When you do this, the skin will probably not look right. If it does not look like it is lined up with the character correctly, select all the material zones in the surface tab and find the UV Set parameter and change it to Victoria 4.
If you use Genesis 1 to create the DUF format materials, you might not need to set the UVs after applying to G2F, because Genesis 1 already supports multiple UVs. V4 does not support multiple UVs. You do lose the eye reflection surface zone when you use Genesis 1 though, as HeraldOfFire pointed out.
If you have V4, you can apply them to her first and then save it as a DUF material preset. The new preset can then be easily applied to Genesis 2 in the usual manner.
Ok, I tried that, but there are white seams all over the Genesis 2 figure when the preset is applied.
And Genesis 2 doesn't have the option of selecting a V4 UV set... what do I do?
If you have V4, you can apply them to her first and then save it as a DUF material preset. The new preset can then be easily applied to Genesis 2 in the usual manner.
Ok, I tried that, but there are white seams all over the Genesis 2 figure when the preset is applied.
And Genesis 2 doesn't have the option of selecting a V4 UV set... what do I do?
See Mark128's reply - you need the product that fives G2F the ability to use the UV maps for V4. If it helps I wrote a simple 'how-to', available on both deviantART and ShareCG.
If you have V4, you can apply them to her first and then save it as a DUF material preset. The new preset can then be easily applied to Genesis 2 in the usual manner.
Ok, I tried that, but there are white seams all over the Genesis 2 figure when the preset is applied.
And Genesis 2 doesn't have the option of selecting a V4 UV set... what do I do?
See Mark128's reply - you need the product that fives G2F the ability to use the UV maps for V4. If it helps I wrote a simple 'how-to', available on both deviantART and ShareCG.
But HeraldOfFire seemed to be suggesting you could just do it straight off - "The new preset can then be easily applied to Genesis 2 in the usual manner."
But HeraldOfFire seemed to be suggesting you could just do it straight off - "The new preset can then be easily applied to Genesis 2 in the usual manner."
No?
That's beyond my pay-grade, lol! There are, for direct application of V4 textures to G2F, two major barriers. The first you will come across is that the Genesis 2 figurs ONLY accept textures applied with .duf format files: V4 being earlier generation will tend to have files of .pz2 or .ds format, neither of those will work. The second barrier you'd come across if/when you manage to get files in the right format is the difference in the UV mapping between V4 and G2F.
So far as I know if you manage to add a V4 texture to G2F that does not 'understand' V4 UV maps you will end up with obvious seam and mis-aligning issues. Saving that as a material preset for later use, to the best of my knowledge, only means that you can load the same mis-aligned texture later in one fell swoop, just without any of the prior steps (conversionto duf, etc.,).
There IS a map transfer utility in DS, which might be of use and as it's free might provide a way of doing this without needing further products.
By which you mean you're not prepared to publicly disagree with a senior contributor... ;)
There IS a map transfer utility in DS, which might be of use and as it's free might provide a way of doing this without needing further products.
Oh? Where can this map transfer facility be found?
Yes, that'd be an apposite reading of between the lines ... ;)
The transfer tool would be, somewhere, under the Windows> Tabs menu - but one reason I cannot give more useful information is that I have never used it, only ever having seen people refer to it, and I am not sure where, if anywhere, any formal documentation for it may be found.
But HeraldOfFire seemed to be suggesting you could just do it straight off - "The new preset can then be easily applied to Genesis 2 in the usual manner."
No?
I think HeralOfFire forgot that G2F does not support the 4 UVs by default. He undoubtedly has the V4 for G2F product and just did not remember you need purchase it to have V4 UVs supported by G2F.
I have never used the map transfer utility and I'm not sure how it works or what is required to make it work.
BTW, I was looking through my art studio thread to see if we had done a tutorial on any of these, and I found our discussion on this product (brief discussion, not really much of a discussion. This would be V4 to Genesis, with corrected UV.
BTW, I was looking through my art studio thread to see if we had done a tutorial on any of these, and I found our discussion on this product (brief discussion, not really much of a discussion. This would be V4 to Genesis, with corrected UV.
In case anyone is interested in the auto converter for skin for V4 to G2Female, I tackled that last night and today due to the problem with the ears not converting- and the solution given on another thread worked. You copy and paste the materials from the neck onto the ear! (sheesh, after NINE HOURS of testing every file to see what I was doing wrong, and to be sure it wasn't me. Although that ear issue is known.) Here's the screenshots in this post- and the solution in the following post, so be sure and scroll down. Hope this saves folks some time.
Comments
The material zones are very different on Genesis 2, so they can't be applied directly. If you have V4, you can apply them to her first and then save it as a DUF material preset. The new preset can then be easily applied to Genesis 2 in the usual manner.
You can also use Genesis in lieu of V4, but you'll lose the eye reflection material.
Genesis 1 supports V4 UVs by default. Genesis 2 Female supports V5 UVs and her own base UVs by default. To get V4 UV support for Genesis 2 Female you need to purchase Victoria 4 for Genesis 2 Female.
Genesis 2 Female only supports materials in DUF format, and essentially no V4 skin materials come in DUF format. You need to load the material onto V4 (or Genesis 1, if you don't own V4) and then do a Save As -> Material preset to save the skin materials in DUF format. You then load your save material preset onto G2F. When you do this, the skin will probably not look right. If it does not look like it is lined up with the character correctly, select all the material zones in the surface tab and find the UV Set parameter and change it to Victoria 4.
If you use Genesis 1 to create the DUF format materials, you might not need to set the UVs after applying to G2F, because Genesis 1 already supports multiple UVs. V4 does not support multiple UVs. You do lose the eye reflection surface zone when you use Genesis 1 though, as HeraldOfFire pointed out.
Ok, I tried that, but there are white seams all over the Genesis 2 figure when the preset is applied.
And Genesis 2 doesn't have the option of selecting a V4 UV set... what do I do?
Ok, I tried that, but there are white seams all over the Genesis 2 figure when the preset is applied.
And Genesis 2 doesn't have the option of selecting a V4 UV set... what do I do?
See Mark128's reply - you need the product that fives G2F the ability to use the UV maps for V4. If it helps I wrote a simple 'how-to', available on both deviantART and ShareCG.
See Mark128's reply - you need the product that fives G2F the ability to use the UV maps for V4. If it helps I wrote a simple 'how-to', available on both deviantART and ShareCG.
But HeraldOfFire seemed to be suggesting you could just do it straight off - "The new preset can then be easily applied to Genesis 2 in the usual manner."
No?
That's beyond my pay-grade, lol! There are, for direct application of V4 textures to G2F, two major barriers. The first you will come across is that the Genesis 2 figurs ONLY accept textures applied with .duf format files: V4 being earlier generation will tend to have files of .pz2 or .ds format, neither of those will work. The second barrier you'd come across if/when you manage to get files in the right format is the difference in the UV mapping between V4 and G2F.
So far as I know if you manage to add a V4 texture to G2F that does not 'understand' V4 UV maps you will end up with obvious seam and mis-aligning issues. Saving that as a material preset for later use, to the best of my knowledge, only means that you can load the same mis-aligned texture later in one fell swoop, just without any of the prior steps (conversionto duf, etc.,).
There IS a map transfer utility in DS, which might be of use and as it's free might provide a way of doing this without needing further products.
Oh? Where can this map transfer facility be found?
Oh? Where can this map transfer facility be found?
Yes, that'd be an apposite reading of between the lines ... ;)
The transfer tool would be, somewhere, under the Windows> Tabs menu - but one reason I cannot give more useful information is that I have never used it, only ever having seen people refer to it, and I am not sure where, if anywhere, any formal documentation for it may be found.
I think HeralOfFire forgot that G2F does not support the 4 UVs by default. He undoubtedly has the V4 for G2F product and just did not remember you need purchase it to have V4 UVs supported by G2F.
I have never used the map transfer utility and I'm not sure how it works or what is required to make it work.
BTW, I was looking through my art studio thread to see if we had done a tutorial on any of these, and I found our discussion on this product (brief discussion, not really much of a discussion. This would be V4 to Genesis, with corrected UV.
http://www.daz3d.com/corrected-v4-uv-for-genesis
brief discussion (thread is closed, full.)
http://www.daz3d.com/forums/discussion/28138/P1485/#506510
thanks
In case anyone is interested in the auto converter for skin for V4 to G2Female, I tackled that last night and today due to the problem with the ears not converting- and the solution given on another thread worked. You copy and paste the materials from the neck onto the ear! (sheesh, after NINE HOURS of testing every file to see what I was doing wrong, and to be sure it wasn't me. Although that ear issue is known.) Here's the screenshots in this post- and the solution in the following post, so be sure and scroll down. Hope this saves folks some time.
http://www.daz3d.com/forums/discussion/38051/P1335/#649797