OBJ import from blender into DS

I generated geometries in Blender3D.  I imported one of them using Blender scale option into Daz Studio Pro 4.12 .  The imported object appears to be rotated along some of the axes.  I have tried using the DS import options for the axes.  I can't actually get the original orientation of the object.  Looks like I may have to manually rotate the object.  Is there a standard flip or rotation setting that works for Blender-created OBJs at the time of importing into Daz Studio ?

(In my case, I made a staircase, so there clearly must be a correct orientation for it !)

 

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