how to install item from renderosity into DAZ

jacobmccaffertyjacobmccafferty Posts: 0
edited December 1969 in New Users

hello,
i am having quite a difficult time trying to install a product from renderosity into DAZ. I am working with a Macbook pro. can anyone help me?

Comments

  • srieschsriesch Posts: 4,241
    edited December 1969

    I don't own a Mac, however exactly what problem are you having? You don't know how to install it, you believe you have installed it correctly but DAZ Studio doesn't seem to see it, it's installed and visible but isn't working as expected, you are seeing some error message, etc.

  • jacobmccaffertyjacobmccafferty Posts: 0
    edited December 1969

    the exact problem i am having is i don't know how to install the item into DAZ. I have the zip folder of the item, but i don't know how to install it into DAZ

  • Richard HaseltineRichard Haseltine Posts: 102,724
    edited December 1969

    What folders does the zip contain? Often Renderosity items will start with the My Library or Content folder, in which case you want to merge the stuff in the My Library or Content folder with the corresponding folders in your actual content folder - My DAZ 3D Library in your Public Documents folder if you are using the DAZ Install Manager and kept the defaults.

  • jacobmccaffertyjacobmccafferty Posts: 0
    edited December 1969

    It contains: Runtime; geometries; templates; textures; libraries. Each has a subfolder. The item i bought was AlbertaceratopsDR http://www.renderosity.com/mod/bcs/albertaceratopsdr/79836/

  • srieschsriesch Posts: 4,241
    edited December 1969

    An example using a new runtime folder (you may wish to merge all your products in the same runtime instead, in which case you will have to locate it and adjust these steps slightly):

    Unzip your product into a folder. (for example, make up a new empty folder called MyNewAlbertaceratopsDR, or find your existing runtime folder instead.) This should give you a folder structure something like MyNewAlbertaceratopsDR\runtime .

    Run DAZ Studio. In the Content Library pane, click on the menu icon in the upper corner and select "Content Directory Manager" from the menu. In the resulting Content Directory Manager window, click on "Poser Formats", then press the Add button, then browse to and select the folder CONTAINING the runtime folder ( MyNewAlbertaceratopsDR in the above example.) Press Accept, wait a while for it to finish. In the Content Library pane, click on the menu icon in the upper corner and select "Scan known directories for files". Wait a while for it to finish. In the Content Library Pane, click on Categories > Default > Unassigned, and you should find your content scattered about within various subfolders here.

    Had your content been DAZ Studio native content instead of Poser content, you would have repeated the "Poser formats" step above but using "DAZ Studio Formats" instead. If it is in both formats, you need to do the steps for both.

  • jacobmccaffertyjacobmccafferty Posts: 0
    edited December 1969

    thank you Sean!!!! i have another question could i use the albertaceratops in different programs such as blender?

  • srieschsriesch Posts: 4,241
    edited December 1969

    I have never used Blender so somebody else will have to answer that. However if it can be done and if Blender doesn't use the Poser format, the most likely path would be to load the object in DAZ Studio, select it, then from the menu select File > Export, create a new empty folder and browse to it, specify a filename and set the "Save as type" dropdown to whatever file type Blender can handle (I'm guessing most likely "Wavefront Object (*.obj)"). If you use the obj format, during export you will then be given an OBJ export Options" window. I'm guessing you will want to change the "To" dropdown to "Blender (1 unit=50cm)", but I have no idea which of the many other settings in this window you might want/need to change or if the defaults will be ok.

    If you want to use the object in Hexagon or Bryce, you have the options File > "Send to Bryce" and File > "Send to Hexagon", so you don't need to do the export/import (although at least for Bryce, there are reasons you may wish to anyway depending on your preferences.)

  • srieschsriesch Posts: 4,241
    edited December 1969

    Also, if you wanted to use it in another application that doesn't share any of the same formats with DAZ Studio, it MIGHT be possible to do a series of exports/imports running it through a third program to connect the two, depending on what other applications you have available and what formats they use.

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