Possible to save/transfer surface selection over similar items?

LoonyLoony Posts: 1,817

Hi,

I love to use the Laundry presets to simulate that my char did take off the clothes.

bad thing: all presets are ONE surface, so when I wanna change trims or waistbands or just the edges, it need to be created with new surfaces or with gimp.

I made now this:

All tanktop presets are using the same UV/Surface.

But, its all a own prop.

So, is there a way to transfer my new created surface to all of them or to create a uv or I dont know... that I can change these trims in the future easy again.

 

I hope someone knows that, would be cool :)

https://www.daz3d.com/messy-laundry-mega-set

That is the product.

Final result:

right, original, left Laundry prop :)

Edit:

Maybe something like this?

But I am not sure how to use this tool and if it can be "danger" destroying stuff :o

I assume the Nr. 1 checkbox could help, but well I am afraid, I hope someone can help me.

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Post edited by Loony on

Comments

  • lilweeplilweep Posts: 2,398
    edited September 2020

    Do all the props in that product have the same geometry?

    If they do, you might be able to export the product's props as Objs and then transfer them as morphs to your own re-surfaced garment by using Morph Loader pro.

    Post edited by lilweep on
  • LoonyLoony Posts: 1,817

    well they are different folded, but in base should they all be the same, I assume Esha did dforce them and saved them as prop.

    But will that morphs not overwrite the Design? that they doesnt look anymore "flat on table" "hanging on line" "folded"?

     

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