(Halloween) Norman Bates house from the movie "Psycho"

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  • Ralf1958Ralf1958 Posts: 688

    Norman Bates Mother's room

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  • DaventakiDaventaki Posts: 1,624

    Thank you @Ralf1958 but dont feel like you have to!  Its much appreciated with everything you have already done! As far as images I didn't find any either I watched a clip of the scene from youtube. 

  • Ralf1958Ralf1958 Posts: 688

    Ha!!! Just watched the bathroom scene on YouTube... The bathroom is not in the Bates house! It's in the Motel Building! :-)

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,219
    edited October 2020
    Ralf1958 said:

    Ha!!! Just watched the bathroom scene on YouTube... The bathroom is not in the Bates house! It's in the Motel Building! :-)

    yeah not having seen the movie myself I didn't know that but it makes sende

    that means you can go for the clawfoot tub even in the bedroom confidently and add an outhouse for the loo enlightened

    Post edited by WendyLuvsCatz on
  • Ralf1958Ralf1958 Posts: 688

    @WendyLuvsCatz - I think I am done with modeling the House. The bathroom is done. Chandeliers and sconces are done, as well as rugs and paintings. I think I got all the important things. I also added some nicer curtains,  a beautiful freebie from "ArtTailor" I found on Renderosity. Now I have A LOT of work in cleaning up the whole model. There are so many files going with it. I hope I can release the complete version for Christmas. :-)

     

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,219

    it looks absolutely wonderful heart

  • Ralf1958Ralf1958 Posts: 688

    New curtains...

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  • zombietaggerungzombietaggerung Posts: 3,726
    edited October 2020

    Do you have paypal? This is an enormous amount of work and I really feel like you deserve a few bucks at least for it.

    Post edited by zombietaggerung on
  • Ralf1958Ralf1958 Posts: 688

    Do you have paypal? This is an enormous amount of work and I really feel like you deserve a few bucks at leat for it.

    Honestly I wasn't prepared for this question :-) This is very kind of you. Yes I do have PayPal. :-) [email protected] Thank you very very much! :-)

  • Ralf1958 said:

    Do you have paypal? This is an enormous amount of work and I really feel like you deserve a few bucks at leat for it.

    Honestly I wasn't prepared for this question :-) This is very kind of you. Yes I do have PayPal. :-) [email protected] Thank you very very much! :-)

    Wonderful, i'll be sending a little something your way. thank you for your hard work on this set. smiley

  • Ralf1958Ralf1958 Posts: 688
    Ralf1958 said:
    Wonderful, i'll be sending a little something your way. thank you for your hard work on this set. smiley

    Thank you so much! Soon there will be an awesome update! :-)

  • Ralf1958Ralf1958 Posts: 688

    I changed the Wallpaper Shader, I don't know which one I like better. And, since I wasn't really satisfied about the look of the curtains, I just created my own. Little adjustments before cleaning up... :-)

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  • WendyLuvsCatzWendyLuvsCatz Posts: 38,219

    it looks so sumptious kiss

  • Ralf1958Ralf1958 Posts: 688

    it looks so sumptious kiss

    :-) Before starting to clean up... Would it make sense to have the possibility of changing the Wallpaper individually in every room, or doesn't it matters? Right now there is just one wallpaper in the whole house. Changing in one room changes the paper everywhere. What do you guys think?

  • richardandtracyrichardandtracy Posts: 5,678
    edited October 2020

    Possibly the stairs/hall could be different from the rest. You can see each room one at a time plus the stairs/hall through an open doorway. Otherwise you can't really render two rooms at a time can you? It's a fair bit of work to do to change every room into an independent material.

    Just mulling it over, a render from the stairs/hall could possibly see two adjacent rooms, but not likely to be more. Half of me is egging you on to do every room separately, but I'm not sure it would ever be needed, and you've already done so much.

    Regards,

    Richard

    Post edited by richardandtracy on
  • Ralf1958Ralf1958 Posts: 688

    Possibly the stairs/hall could be different from the rest. You can see each room one at a time plus the stairs/hall through an open doorway. Otherwise you can't really render two rooms at a time can you? It's a fair bit of work to do to change every room into an independent material.

    Just mulling it over, a render from the stairs/hall could possibly see two adjacent rooms, but not likely to be more. Half of me is egging you on to do every room separately, but I'm not sure it would ever be needed, and you've already done so much.

    Regards,

    Richard

    Thanks Richard. That was my thought too. But I think, since I am still working on it, I will go for the "different room, different wallpaper" version. It would be sad if it would be needed later and it wouldn't be availeable. :-)

  • Ralf1958Ralf1958 Posts: 688

    I just changed my mind. @richardandtracy is right! It will have just the option to change the hallway Wallpaper. Easier for me... and for whoever will have to work with it later. :-)

  • Ralf1958Ralf1958 Posts: 688

    Walls can be hidden for camera settings.

    Almost done with cleaning up the model. Probably it will be available in a few days. Huge File... 250 MB's (compressed)... for now... :-)

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  • Ralf1958Ralf1958 Posts: 688

    Entrance Door and Windows with etched glass...

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  • Lothar WeberLothar Weber Posts: 1,611

    Buy that guy a beer... or two... or three!!!!!

  • Ralf1958Ralf1958 Posts: 688

    Buy that guy a beer... or two... or three!!!!!

    Hahaha! Thank you! Party! laugh

  • Ralf1958Ralf1958 Posts: 688

    Does anyone of you guys know of a good tool for a complete UV remapping of a model created in Sketchup? I cannot find anything userfriendly and for a good price that allowes me to unwrap and reassign a clean UV-map. Sketchup is pretty (extremely) messy with that.

  • Lothar WeberLothar Weber Posts: 1,611

    Did you tried blender?

  • Ralf1958Ralf1958 Posts: 688

    Did you tried blender?

    I have Blender but I really don't understand how it works. I am so used to Sketchup... I tryed it out a few times but it drives me crazy.

  • Lothar WeberLothar Weber Posts: 1,611
    Ralf1958 said:

    Did you tried blender?

    I have Blender but I really don't understand how it works. I am so used to Sketchup... I tryed it out a few times but it drives me crazy.

    Yes. It needs to do a few days YouTube viewing to get the ground. But it's worth. I for myself use it to remap texture zones and UV mapping (smart) of 3rd party 3d models. 

  • Ralf1958Ralf1958 Posts: 688
    Ralf1958 said:
    Yes. It needs to do a few days YouTube viewing to get the ground. But it's worth. I for myself use it to remap texture zones and UV mapping (smart) of 3rd party 3d models. 

    I understand. Maybe one day I will start to learn Blender. I found an interesting Software (Automatic unwrapper from Quelsolaar) but there is no pricing and probably way to expensive for me. I will ask... I got the Demo version and I like it. :-)

  • JOdelJOdel Posts: 6,286

    I understand that this is one of the best UV mappers out there. It's a bit pricy, but the hobbyist level doesn't time out on you. It's worth checkingn their videos at least.

    https://www.uvlayout.com

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,219
    edited October 2020

    I don't use it but Roadkill is free

    download the Maya one for the standalone

    http://www.pullin-shapes.co.uk

    I am not getting thd website to load sadly 

     

    Post edited by WendyLuvsCatz on
  • Ralf1958Ralf1958 Posts: 688

    Slowly getting there! All sorted out... all texture images are where they are supposed to... Just a few little things to fix and then it will be ready to go! :-)

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  • Ralf1958Ralf1958 Posts: 688

    One thing is really bothering me. The Chandeliers and Wall Lamps, the Glass of them is frosted. This doesn't really lets the light get through. This means, even if practically there are enough light sources in the room, everything underneath is dark an the ceiling is bright. If I increase the values, of course everything gets lighter, but the ceiling gets burned out and way to bright. If I turn the Glass off, everything is lit even. Any suggestions on the glass settings?

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