Genesis 8 T pose

U6537-48U6537-48 Posts: 13

Greetings,

I'm trying to adjust the genesis 8 figure into a t pose and have it's weight and rigging match that. As it stands, several of the options suggested such as fitting rig to shape and more in other topics have not acheived what i am  trying to do. 

 

The test object i made gets rigged to the figure as though the arms are still at 45 degree's. Example below

 

as you can see the test object in the case a simple band, was modeled with the characetrs arms at 90 degree's, however the object when rigged is shifted to an angle. if i were to drop the arm back down to 45 it appears as this

Are there other options in Daz Studio that i am missing to avheice this adjustment?

Post edited by U6537-48 on

Comments

  • Pose the figure in the T pose, then in the Joint Editor tool's option menu Bake Rotations. Rig the add-on, then adjust its pose to match the base A pose and now bake its rotations, then finish up as needed.

  • Catherine3678abCatherine3678ab Posts: 8,260
    edited February 2021

    nm

     

    Post edited by Catherine3678ab on
  • Pose the figure in the T pose, then in the Joint Editor tool's option menu Bake Rotations. Rig the add-on, then adjust its pose to match the base A pose and now bake its rotations, then finish up as needed.

    Thanks alot this helped :)

    ? why not simply model the clothing to the default "A" G8? Then it would follow the figure as desired when it is posed to a T.

    If you're trying to make G3 clothing fit G8, I made autofit clones for that very purpose ;-)

     

    I find it eaiser to model things on a figure that is in a t pose and prefer to do so. :)

  • Catherine3678abCatherine3678ab Posts: 8,260
    edited February 2021

    nm

    Post edited by Catherine3678ab on
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