Pixel Deconstruction Incorporated Renders

Bunyip02Bunyip02 Posts: 8,627
edited December 1969 in Art Studio

Hello Dudes & Dudettes

Am starting to do a few renders after finally learning (or sort of learning) how to use DAZ3D.
Still have lots to learn !!!!!!!!!!!!!!!!!!

Will be putting a few renders up as I go along, so if anyone is interested in some constructive feedback please let me know.

Regards, Bunyip02


First couple, Snakeman in Supersuit, and a head morph combination using a number of different head morphs by other very talented artists.

Alien_Head9Mar13-1.jpg
1950 x 1424 - 295K
SnakemanSupersuit.png
1950 x 1615 - 5M

Comments

  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    Added a head to make the Snakeman look a bit more menacing as well as made the render a bit lighter.
    Joe Quicks Alien Force head morphs used as a base along with other head morphs in this render as well as the Alien Snail head render.

    SnakemanSupersuitVampy2.png
    1950 x 1424 - 4M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    Final 3 versions of the Snakeman Supersuit, moving onto another subject after this.
    (This was a small series to look at different skins/poses/locations in the same scene.)
    Hope someone liked them.

    SnakemanSupersuitV8a.jpg
    1950 x 1424 - 944K
    SnakemanSupersuitV7a.jpg
    1950 x 1424 - 908K
    SnakemanSupersuitV5a.jpg
    1950 x 1424 - 839K
  • TrishTrish Posts: 2,625
    edited December 1969

    Bunyip: you renders are very good in my opinion .....Trish

  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    Bunyip: you renders are very good in my opinion .....Trish

    Thanks Trish

    Still got lots to learn, have been reading everything I can as well as downloading heaps of tutorials.
    Checking out all of the fantastic renders everyone else has been doing has also been a big help in me taking the plunge.

    Regards, Bunyip

  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    Some Alien Head Portraits, backgrounds by other very talented artists (will do my own when I get good at Carrara !!!!!)
    Not sure where the bump map came from on the Gold-head portrait but I think it might be from one of RawArts excellent figures.

    Alien_Head_Portrait_8thJul2014_1950px.jpg
    1950 x 1424 - 331K
    GenX2_Alien_A3_morph_with_Creature_GenX2F_details_added-portraits_1950px.png
    1950 x 1424 - 2M
    Alienmorph_Goldiehead.png
    1950 x 1424 - 5M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    Just a quick render this weekend, have been looking at bump map textures on the DAZ3D Spacesuit for M3 with HFS Space System for the background. Will need to try another version with the just released Blue Planet Horizon View !!!!!!!

    Gravity_Scene4b_-_Space_Suit_DAZ_M3_x1950.png
    1950 x 1424 - 3M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    A couple more renders for this weekend.

    BirdCultM4_AnubisLegs_EgyptCityDreamlight_x1750.png
    1750 x 1278 - 5M
    Sedition_Soldier_Power_Armour_frozen_planet_x1950.png
    1950 x 1424 - 4M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    Another one !
    If anyone is wondering, I am trying to get an artistic render out each time I am doing something, as well as trying to learn something new with each new render.
    Hopefully the quality and style of the renders will increase as I go along.
    Still experimenting with lighting, I think I have the bump mapping under control now.

    Next up, where did that Gargoyle escape to ?

    My version of character & Dragon render (did a previous version without lights & shadows, have been exploring this one for about a year now, need to do a similar style/effect but on a lake shoreline) -

    Bunyip_Dragon_in_forest_4x1950.png
    1950 x 1424 - 5M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    Been doing some learning as well as spending on some DAZ goodies.
    Still working on my Aliens from Atlantis render but I need to get good enough results out of Carrara first.

    In the meantime a render of the Ziva for Aiko 6 wearing the Karuka V4 outfit.
    Tree background is a test render I did in Carrara of the excellent Secret Lake item.

    ZivaforAiko6_Gen2F_KarukiV4_SSS_2x1850.png
    1850 x 1850 - 9M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    CRITTERS !!!!! My favourite subject, just got better with the G2M morphs.

    Critters_G2M_-_various_M4_skins_x1950.png
    1950 x 1424 - 6M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    Can't get focused on my Carrara render at the moment, so I thought I would do a character study of the Anubis for Genesis & Genesis2M.

    Added some aging and vascularity to both, aged head morphs to both, & SSS on the Genesis figure.
    I don't have a favorite as I like both of them.

    Postwork was using the Topaz filter in PSPX7.

    Hope you like-it.

    Regards, Bunyip02

    Anubis_Genesis_G2M_TopazAutumn_x1950.png
    1950 x 1424 - 8M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    RawArts's excellent Ogora Orc 6, mixed with a bit of Orangutan, Martian, & Anubis.

    OgoraOrc6_RawArt_-Orangatan-Martian-Anubis_morphs_TopazAutumn_x1950.png
    1950 x 1341 - 7M
  • Bunyip02Bunyip02 Posts: 8,627
    edited December 1969

    G2f_Anubis6 Dragon Lady. (Egyptian-Greek/Roman-Chinese mix)

    Anubis_Dragon_Lady_Topaz_x1950.png
    1950 x 1393 - 7M
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