Can a light be made to follow a morph?

The ManagementThe Management Posts: 227
edited July 2014 in New Users

I have a morph on an object and I'd like to have a light follow it.
Light bulb model that morphs from hanging high near the ceiling to low near the ground. Any way to attach a light to make the same movement? Poser7 or P2014. Maybe in DS?

Post edited by The Management on

Comments

  • V3DigitimesV3Digitimes Posts: 3,216
    edited December 1969

    I don't see the solution in term of morph.
    Maybe there are other solutions, but what I would TRY to do in DS is creating a scene subset, "Light+Bulb" and create an animation for them, so that when morph is 1 light is down, and morph is 0 light is up.

  • Richard HaseltineRichard Haseltine Posts: 102,724
    edited December 1969

    In DS a Rigid Follow Node should do the job with a separate light, I don't know of a way to do it in Poser. Alternatively, apply a light-emitting shader or material to the relevant part of the mesh - that should be doable in Poser and DS.

  • V3DigitimesV3Digitimes Posts: 3,216
    edited December 1969

    In DS a Rigid Follow Node should do the job with a separate light, I don't know of a way to do it in Poser. Alternatively, apply a light-emitting shader or material to the relevant part of the mesh - that should be doable in Poser and DS.

    Rigid Follow Node...? I'm learning new words everyday! You can control the position of a light with a ...node...controller ? in duf? in dsa?
  • Richard HaseltineRichard Haseltine Posts: 102,724
    edited December 1969

    I think there was a thread discussing this fairly recently - not with respect to lights, but with respect to props as I recall. I don't have the steps down pat to reel them off.

  • V3DigitimesV3Digitimes Posts: 3,216
    edited December 1969

    Thank you anyway Richard, the fact that it is existing is anyway interesting, now I'll just remember that I'll have to look in the forums when needing it.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Way off in left field. At least with Daz Studio.
    If the "Morph" is moving that object (like a door or elevator), the light (or anything) can be placed where it needs to be relative to the object, then parent in place. then when the object moves, the light will move with it.

    just my 2 pennies worth.

  • The ManagementThe Management Posts: 227
    edited July 2014

    Thanks, I ended up with the manual solution. I was trying to get it all to be part of a preset. That didn't work so after loading the item I parented it and keyframe it.

    Post edited by The Management on
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