Hair problems with many characters
martin36
Posts: 171
Hell
Maybe someone know how to fix problem with hair. They look like missin on some parts of the head. Doesn't matter what figure is it. Sometimes this is on front, sometimes on the back of head. It is really %^$&^!!! I tried adjust head size in shaping tab but some hairs doesn't have that option
hair.jpg
686 x 654 - 42K
Comments
Try applying a Smoothign Modifier to the hair (select hair, Edit>Figure>Geometry>Apply Smoothing Modifier) and in the Parameters pane, under Mesh Smoothing, set the Collision Target to the human figure.
This usually happens with HD character morphs that don't have projection morphs to account for the HD details. It's impossible to provide fits for every G8 character, but there are some work-arounds. If the hair has a hair cap, try selecting it in the scene tab and look for adjustment morphs. If not, as Richard suggests, a smoothing modifier, if there isn't already one applied may help. Failing that, sometimes applying a push modifier to the hair and setting it to a small value like 0.1 will help. If you have a different hair cap with adjustment morphs, you can fit that to the character, make it invisible and then fit the hair to the cap, so the cap morphs will apply to the hair.
One workaround is to select the figure, check your head morphs, and choose one that would produce the same kind of effect - Dial it to 1%
Select the hair and choose "Show hidden properties" and use the name of the chosen morph as a filter to find it.
Choose "properties" of the morph-dial and change the status of autofollow (remove the check mark) and exit the properties
Dial the morph to a value that corrects the problem.
I have same problem and don't fully understand this instruction. Can I ask someone to explain it?