Export multiple materials to fbx

I am exporting Daz3D figures to be used in Unity. I can add the hair/clothing to a figure and export it as fbx and import into Unity fine.

But for clothing/hair how can I export mulitple different materials. i.e. red sirt + blue shirt, black hair + blond hair? Do I need to add the hair twice to the model and set the matrial color in each? (then hide/show each model in Unity)

What about exporting multiple figure matrials? i.e. I can export Genesis3 and include the Victoria body/face morphs to be able to morph it from one to the other in Unity, but the matrial woul always be Genesis3. How to export both model materials to the same fbx file?

I can export to 2 different files, but then I would need to add all the clothing/hair to both and would bloat the app. (or can the clothing/hair be exported independently?)

Comments

  • GordigGordig Posts: 9,900

    I haven't touched Unity in a long time, but couldn't you just duplicate the materials within Unity and swap out the maps?

Sign In or Register to comment.