How to measure camera distance from floor?

I want to take some Point of View renders, and I want the camera to be exactly 5 foot 8 from the floor, to simulate the eye's height of a person. How to I measure camera distance from floor?

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,054

    convert from metric I guess, I use 1.7 which is my height which is 5'6" I believe in imperial 

  • AntonoAntono Posts: 24

    I do that almost all the time. 
     

    In the scene panel, select the camera. Then, in the properties panel, set the height you want. I tend to lock it afterwards (click the little padlock icon) so that the height won't change while I move the camera around. 

  • Antono said:

    I do that almost all the time. 
     

    In the scene panel, select the camera. Then, in the properties panel, set the height you want. I tend to lock it afterwards (click the little padlock icon) so that the height won't change while I move the camera around. 

     

    Where is this Properties Panel you say? Can you take a screenshot of where I can find these settings?

  • One extra detail: I use real geometry floor. So the floor might not actually be in the 0 Y coordinate. I need the solution to be aware of that.

  • fastbike1fastbike1 Posts: 4,077

    The Parameters Tab 

    oppai-man said:
    Antono said:

    I do that almost all the time. 
     

    In the scene panel, select the camera. Then, in the properties panel, set the height you want. I tend to lock it afterwards (click the little padlock icon) so that the height won't change while I move the camera around. 

     

    Where is this Properties Panel you say? Can you take a screenshot of where I can find these settings?

     

  • PerttiAPerttiA Posts: 10,014
    oppai-man said:

    One extra detail: I use real geometry floor. So the floor might not actually be in the 0 Y coordinate. I need the solution to be aware of that.

    Parent the camera to the floor

  • Great! Thanks it really helped.

  • SpottedKittySpottedKitty Posts: 7,232

    Note that parenting the camera to the floor only gives an accurate height if the floor is a separate prop or a separate bone of a "room" figure, with no bits of wall or furniture included. If it isn't, place a Null object on the floor manually and parent the camera to that.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,054

    well any scene the first thing I do is make sure the floor or ground is at 0,0,0

    most sets are but if I find one that isn't I group it and move it on the y axis so that it is

  • PaintboxPaintbox Posts: 1,633

    A more costly affair is buying measure metrics, it has a tape measure.

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