changing general the hidden font color.
Loony
Posts: 1,817
Hi,
is it possible to change somewhere in general the fontcolor for hidden values?
it is very hard for me to read it, I just wanna light it a bit up.
Is it possible to edit it?
2020-08-19 21_11_15-000394.jpg
271 x 268 - 12K
Post edited by Loony on
Comments
Yes, but you need to be careful in case you make something else hard to read/see - Window>Style>Customise Style lets you edit the colour values.
oh uhm... which of that values is for the hidden text? :/
I assume its one of these?
I expected its named like "hidden" or something, I dont wanna change ALL grey colors from a region :/
wow I LOVE red and...
Thats cool! but, the sliders looks now weird xD... the red interface is awesome^^.
Very colorful xD
Edit: i found the value its the "mid color", but that changes soo much... that other parts get too hard to read ;(
For a 'one session' timespan, you can go into edit mode and "unhide" hidden dials. That will make them easier to read. They will revert to hidden when D/S is closed.
n.b. Hidden dials are normally hidden for a reason. They may not appear to work either if they are 'triggered' by, for eg., a control morph. They are not intended for general use by the user.
Yeah, but the problem is, they was for me too hard to be readable, when I unhided them. I needed them now, because I dropped a dress on a boy and did looked if I can find a slider to remove the bulge in the dress... but I couldnt see much ;)
Uhm... lol...
Did just made a spotrender and...
The Background (which wasnt part of the spotrender, so it would be transparent after saving) is now also in 2 colors around the image O_o that is weird, I had never the feeling that the Renderwindow have 2 colors O_O and ... its stupid that it changes also the colors :(
Yeah, the UI could use a little work. They need to allow us to colour text separately.
Yes, I colored now my UI, but... I LOVE red but I think its too much :(
but it was just too hard to balance :/