Copyright Question: Rendered images in App Icons?

edited December 1969 in New Users

Hi,

I've read the DAZ EULA and I understand that rendered images can be used without an extra license.

I'm thinking about creating a few apps for Google Play and the Apple App Store.

My question is: Can rendered images be used in App Icons and other logos?

Thanks.

Comments

  • TotteTotte Posts: 14,088
    edited December 1969

    Yes, without any problem, unless the content used has a "non commercial clause", which most freebees do have. 99,9% of all content bought here is good to go (there is one item AFAIK that can't be used, an old one, copyright issues for some reason).

    What you cannot do is embed meshes or textures into the shipping game (without a gaming license from the vendor(s) in question.

  • edited December 1969

    Totte said:
    Yes, without any problem, unless the content used has a "non commercial clause", which most freebees do have. 99,9% of all content bought here is good to go (there is one item AFAIK that can't be used, an old one, copyright issues for some reason).

    What you cannot do is embed meshes or textures into the shipping game (without a gaming license from the vendor(s) in question.

    Thanks Totte.

  • edited December 1969

    One more question.

    Is something like this: Explosive Packs covered by the same EULA? Since it's a product that's not from DAZ 3D. I can't find any other license description for this product.

  • TotteTotte Posts: 14,088
    edited December 1969

    Nick8 said:
    One more question.

    Is something like this: Explosive Packs covered by the same EULA? Since it's a product that's not from DAZ 3D. I can't find any other license description for this product.

    Yes, but if you want to use the mesh and textures in a 3D game, you need a special Game License from that PA too, but for a render the same applies to all items sold on the DAZ Store.

  • ChoholeChohole Posts: 33,604
    edited December 1969

    Yes the EULA covers all content sold through the DAZ 3D store

  • edited December 1969

    Thanks to Totte and chohole for the replies. It cleared things up for me.

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