Is Olympia 6, a new figure? no Olympia 5, 4, etc?

ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
edited December 1969 in New Users

I just finished ripping the store apart from bow to stern, and could only locate six add on figures for Olympia 6. There dose not seam to be an earlier generation of Olympia either.

Olympia 6 Pro
Kori *ok*
Nidale *yea*
Diana

Other Olympia 6
Cassia *why I'm looking*
Freya *in wishlist*
Karine

No Olympia 5 or earlier? Is Olympia "the new figure on the block"? Or is the store search that useless at times?

Comments

  • fixmypcmikefixmypcmike Posts: 19,613
    edited December 1969

    Olympia is new, not a previously-used name. Same for Gia and Gianni and Giselle.

  • scorpioscorpio Posts: 8,479
    edited December 1969

    She's not really a figure but a morph/character for Genesis 2 female.

  • JaderailJaderail Posts: 0
    edited December 1969

    Right a figure for only the Genesis 2 Female shape, which is all Generation 6, so Olympia 6 was used. No clue why they all did not get the 6 tag. All Genesis 2 figures are 6's, including the G2M figures.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Perhaps because, only the figures made by Daz3d that other figures are morphs of, get the numbers? If not, I have no guess at all as to why, lol.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Just thought about it, Figures with generation numbers are like foundations that can be used to base your own house from.

    Different foundation types, are best for different types of building. If your not sure how to make the entire foundation yourself, it is best to leave it to a pro, and just modify the parts you want to.

    Some figures are not directly based on/require a foundation base preexisting to work. They therefor must include everything with the character.

    Why Genesis, verses generation 4 or previous. That I'm guessing is because almost none of the former character bases had matching polygon mesh counts to say the least. With no directly interchangeable meshes parts between the character bases, using stuff made on one base could not be easily moved to another without significant wire mesh changes. It leaves the market with many backing a few base characters, and the rest with few easy options.

    With Genesis (1), Daz3d (I'm guessing) dictated that every one would have exactly this many (check-point, zero-zones, whatever-there-called) polygons on each part of the figure, so it became a simple morph conversion to move clothes and stuff from one base figure to another. Same with joint movement axises, etc.

    Genesis 2, was probably a upgrade of a lot of stuff, for ALL the foundations.

  • jestmartjestmart Posts: 4,449
    edited December 1969

    Generation 3 and up have all been unimesh figures in the sense that each generation shared the same base mesh. Gen 3 still had separate rigging and in some cases grouping that meant each figure had to be a separate base. Generation 4 the females shared one rigging and grouping layout and the males shared another, therefore Victoria 4 was the female base and Michael 4 was the male base. Genesis was first true Unimesh figure with adjustable rigging and while still grouped the grouping is not a factor in the weight mapped rigging. Genesis 2 is still unimesh in that the female and male stem from a common base mesh (that has more polygons in some areas where they were needed than Genesis base mesh) but has optimized weight mapping for the female and male shapes.

  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    thanks for the clarification Jestmart. It is important info, when deciding what outfit and hair to use in a scene, as some stuff will not fit as well as others on a particular figure. Something to do with the polygons of each surface lining up so the figure can move in sync with the cloths.

    So, for the "politically correct", lol.
    I have found the Olympia foundation, and only six variations of that foundation.
    Kori, Nidale, Diana, Cassia, Freya, Karine, and no others.

    I was just unsure if the Olympia foundation, was just a one time option that will not be continued? Or if the Olympia foundation was only for a niche market with few variations available to work with (for example; two face shapes, and three body shapes, = six possible variations)

    Or the Olympia foundation, was the new technology that few have had a chance to see what she was capable of.


    That works jokingly. Olympia is the "Cable-stayed bridge", and Michal and Victoria are the "Arch bridge", of the Foundation Characters.

    got to love banner adds sometimes, lol.

    GotToLoveBanerAdds_lol_001.png
    859 x 747 - 554K
  • ZarconDeeGrissomZarconDeeGrissom Posts: 5,412
    edited December 1969

    Fyi, lol.
    Cable-stayed bridges date back to 1595ad.
    Possibly the oldest existing arch bridge is the Mycenaean Arkadiko bridge in Greece from about 1300 BC.

  • RCDescheneRCDeschene Posts: 2,801
    edited December 1969

    You pretty much guessed it. While it is true that all Genesis/2-based characters are Gen 5/6, most of these characters require the base shapes that they were derived from.

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