Importing .OBJ as Head Morph
grosskae
Posts: 0
Hi,
I am new to DAZ so please bear with me. I am trying to save a .obj file as a head morph but I recieve the response of "Warning: Geometry did not match, failed to create morph."
I was able to save as a shape preset but ithe figure fails to apply to the head.
How can I go about putting this .obj head on a figure in DAZ?
Thanks in advance,
Post edited by grosskae on
Comments
The OBJ needs to have been created by moving existng vertices of the Daz Studio figure at Base resolution. You cannot import just any arbitrary OBJ file as a Daz Studio character morph. You cannot add or delete vertices. You cannot change the order of vertices. You cannot start with a High Resolution vertex set.
The other option might be to geograft the OBJ head to the Daz Studio character, but that is beyond my level of expertise. I can't offer any advice about that.
If it's for a G8 figure, remember to remove the eyelashes first.
"first" meaning before you export the original mesh at low resolution to create the original OBJ to be modified in your modeler.