Importing .OBJ as Head Morph

grosskaegrosskae Posts: 0
edited October 2020 in Technical Help (nuts n bolts)

Hi, 

 

I am new to DAZ so please bear with me. I am trying to save a .obj file as a head morph but I recieve the response of "Warning: Geometry did not match, failed to create morph."

 

I was able to save as a shape preset but ithe figure fails to apply to the head. 

 

How can I go about putting this .obj head on a figure in DAZ?

 

Thanks in advance, 

 

Post edited by grosskae on

Comments

  • barbultbarbult Posts: 24,240

    The OBJ needs to have been created by moving existng vertices of the Daz Studio figure at Base resolution. You cannot import just any arbitrary OBJ file as a Daz Studio character morph. You cannot add or delete vertices. You cannot change the order of vertices. You cannot start with a High Resolution vertex set.

  • barbultbarbult Posts: 24,240

    The other option might be to geograft the OBJ head to the Daz Studio character, but that is beyond my level of expertise. I can't offer any advice about that.

  • Catherine3678abCatherine3678ab Posts: 8,335

    If it's for a G8 figure, remember to remove the eyelashes first.

  • barbultbarbult Posts: 24,240

    If it's for a G8 figure, remember to remove the eyelashes first.

    "first" meaning before you export the original mesh at low resolution to create the original OBJ to be modified in your modeler.

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