Problem with Janessa for Genesis

KharmaKharma Posts: 3,214
edited December 1969 in New Users

If I render with no lights or like this with one AOA ambient light plus AoA distant light set to flag surface with ambient of 0% use shader hitmode to avoid dark shadow marks under eyes, I am getting these lines from the shoulder down. Has anyone else experienced this issue when using janessa by ozichick?

Janessa.jpg
974 x 1299 - 507K

Comments

  • JaderailJaderail Posts: 0
    edited December 1969

    That is the texture seams, are you sure the full texture was set to the same mode for the lighting? With no lighting Seams often show if the Render Shading Rate is not set to .5 or less. Just the first guess off the top of my head. May not be either. I do not have that one to test.

  • KharmaKharma Posts: 3,214
    edited December 1969

    this is another one still showing the same seams, only this time I applied the light set from young teen andrea IBL preset no adjustments to the lighting. I checked to make sure what UV set it is using and its V4 UV. Not sure what's causing the seam to show tho...

    Janessa2.jpg
    974 x 1299 - 395K
  • Scott LivingstonScott Livingston Posts: 4,344
    edited December 1969

    Did you make any changes to the surface settings? To me it looks like there is a difference in glossiness and/or specular strength between the limbs and the torso.

  • fixmypcmikefixmypcmike Posts: 19,612
    edited December 1969

    The specular color for the surfaces on the torso map (2_Nipple, 2_SkinHead, 2_SkinHip, 2_SkinNeck, 2_SkinTorso) is set to 117, 118, 127, but the limbs and face are 192, 192, 192. I'm submitting a bug report -- in the interim, changing the specular color on those 5 surfaces to 192, 192, 192 will eliminate the seams..

  • KharmaKharma Posts: 3,214
    edited December 1969

    The specular color for the surfaces on the torso map (2_Nipple, 2_SkinHead, 2_SkinHip, 2_SkinNeck, 2_SkinTorso) is set to 117, 118, 127, but the limbs and face are 192, 192, 192. I'm submitting a bug report -- in the interim, changing the specular color on those 5 surfaces to 192, 192, 192 will eliminate the seams..

    thank you for finding those setting differences, It would have taken me forever to figure out and thanks everyone for suggestions to help me, I will watch for an update :)

  • fixmypcmikefixmypcmike Posts: 19,612
    edited December 1969

    Janessa for Genesis has now been updated.

  • KharmaKharma Posts: 3,214
    edited December 1969

    Janessa for Genesis has now been updated.

    Thanks very much mike :)

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