Problem with Janessa for Genesis
If I render with no lights or like this with one AOA ambient light plus AoA distant light set to flag surface with ambient of 0% use shader hitmode to avoid dark shadow marks under eyes, I am getting these lines from the shoulder down. Has anyone else experienced this issue when using janessa by ozichick?
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Janessa.jpg
974 x 1299 - 507K
Comments
That is the texture seams, are you sure the full texture was set to the same mode for the lighting? With no lighting Seams often show if the Render Shading Rate is not set to .5 or less. Just the first guess off the top of my head. May not be either. I do not have that one to test.
this is another one still showing the same seams, only this time I applied the light set from young teen andrea IBL preset no adjustments to the lighting. I checked to make sure what UV set it is using and its V4 UV. Not sure what's causing the seam to show tho...
Did you make any changes to the surface settings? To me it looks like there is a difference in glossiness and/or specular strength between the limbs and the torso.
The specular color for the surfaces on the torso map (2_Nipple, 2_SkinHead, 2_SkinHip, 2_SkinNeck, 2_SkinTorso) is set to 117, 118, 127, but the limbs and face are 192, 192, 192. I'm submitting a bug report -- in the interim, changing the specular color on those 5 surfaces to 192, 192, 192 will eliminate the seams..
thank you for finding those setting differences, It would have taken me forever to figure out and thanks everyone for suggestions to help me, I will watch for an update :)
Janessa for Genesis has now been updated.
Thanks very much mike :)