How do you make face jewelry follow movement?

Hellos,

I have purchased some jewelry products for G8F and some of these are facial jewelry such as piercings and bindis. Some of these items follow the facial movements when you apply expressions but others do not. How can I make the items that don't follow the facial movements work like the other items that do? It is getting very tedious constantly adjusting the items that don't follow facial movements every time I apply an expression to the figure.

Thanks for any help on this.

nabob21

Comments

  • felisfelis Posts: 4,311

    It most likely depends on how it is parented to the figure.

    For something like this I would recommend parenting to a rigid follower node, and probably attached to the character and not the head.

  • nabob21nabob21 Posts: 993

    Thanks for the reply felis. I am not sure what you mean by using a rigid follower node. Is there a tutorial about this or can you provide more detail?

  • chris-2599934chris-2599934 Posts: 1,807
    nabob21 said:

    Thanks for the reply felis. I am not sure what you mean by using a rigid follower node. Is there a tutorial about this or can you provide more detail?

    Try this one: https://www.youtube.com/watch?v=3-RUkY1aYac

  • nabob21nabob21 Posts: 993

    Thanks chris-2599934. That is just what I needed.

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