Substance Painter to Daz - Exporting and Setting up Textures
lilweep
Posts: 2,487
I am having problems getting output from Substance Painter to look the same in Daz as it does in SP.
I have attached Daz Iray and Substance Painter Iray version. As you can see, there is kind of a scarred/bumpy texture to the skin in Substance Painter Iray which I havent been able to show up in Daz Iray.
I exported the relevant textures Height and Normal maps from Substance Painter and plugged these into the Normal and Bump map in Daz Surfaces.
(Ignore my ugly texturing)
DazIray.JPG
790 x 811 - 100K
SubstanceIray.JPG
1387 x 1206 - 240K
Post edited by lilweep on
Comments
Nevermind, i managed to get the scar-like texture to show up. I am not sure what i did - i used a different export preset with 16bit normal map.
But so many other factors changed, unsure which one made it successful.
Looks good!