Substance Painter to Daz - Exporting and Setting up Textures

lilweeplilweep Posts: 2,487

I am having problems getting output from Substance Painter to look the same in Daz as it does in SP.

I have attached Daz Iray and Substance Painter Iray version.  As you can see, there is kind of a scarred/bumpy texture to the skin in Substance Painter Iray which I havent been able to show up in Daz Iray.

I exported the relevant textures Height and Normal maps from Substance Painter and plugged these into the Normal and Bump map in Daz Surfaces.

(Ignore my ugly texturing)

DazIray.JPG
790 x 811 - 100K
SubstanceIray.JPG
1387 x 1206 - 240K
Post edited by lilweep on

Comments

  • lilweeplilweep Posts: 2,487

    Nevermind, i managed to get the scar-like texture to show up.  I am not sure what i did - i used a different export preset with 16bit normal map.

    But so many other factors changed, unsure which one made it successful.

    Untitled.png
    927 x 764 - 1M
  • SigurdSigurd Posts: 1,086

    Looks good!

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