4.12 Morph loader not working even when obj is not touched or edited
irinanmelik
Posts: 0
I decided to export obj to edit on blender; using this calculation:
Cusom 1% -
Only the following checked:
Ignore Invisible Nodes
Write Normals
Write Polylines
Write Groups
Write Surfaces
Write Materials
I worked on the obj without deleting any vertices or faces. All numbers are intact and the same as they came in. But when I try to use Morph Loader Pro , it gives me geometry error.
I did this numerous times. Then I tried to test export an obj, didn't open the obj in any programs, didn't edit or anything; morph loader still gives me an error loading this untouched obj.
Please help.
Thanks!
Comments
Which figure/item? Was the mesh rsolution set to Base (Parameters pane with the model selected)? If it was Genesis 8 were the eyelashes deleted or unfitted and hidden?
Hi, thanks so much for your response. I deleted the eyelashes now, , now importing everything just fine through morph loader, but now when using morph sliders, it turns the genesis 8 figure into a giant mess of garbage filled with triangles and sharp edges. I've tried just about any settings - customer and poser, followed every tutorial and forum suggestions, test runs with just modifying tiny thing only and bringing it back to Daz, still loads it up with sliders throwing it way out of proportion. I"m attaching photos. Please help. Thanks so much.