I need help with matching skin-tones from DAZ content.

LutherosLutheros Posts: 0
edited December 1969 in New Users

I have an assortment of DAZ3D male and female characters:Genesis, Genesis 2, M-5/V-5, M-6/V-6, etc. Not all of them came with genital skins, or corresponding genital "Hip" skins. I have tried using the surface color editor to change the settings for skin colors, bump, and spec. but when I render an image the genital/pelvis areas still do not match the rest of the model. The seams are pronounced and obvious. Is there some way to fix this without having to buy and learn to use Paint Shop Pro, or other "Paint" programs? Is there an image editor in D.S. 4.6? I am new to all this 3D stuff, so please reply with this in mind. Thanks.
Rick

Comments

  • SimonJMSimonJM Posts: 5,997
    edited December 1969

    The usual culprit is non-matching shaders on the 'matching' hip material zones. The male 'bits' (the toast) has an extra material zone and there you are sadly on your own.

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