Blender Hair?
Over the years I've downloaded various body hair add-ons (both paid and freebies) but I would like to have a go at making a custom set. Unfortunately, I gather that most of those available were created in ZBrush and I don't have that and probably never will. So is it possible to use the Blender particle hair system and import it into DAZ Studio as a prop or wearable or some kind of asset? Beards, chest hair, that kind of thing?
By the way, I tried with the Strand Based Hair system (which is Garibaldi which I bought years ago) and find it impossible to manipulate. I tried ZBrush fibre hair on another PC (not mine) and found that far easier to control all apsects of the hair. Wish I could afford it but Blender will have to do if possible.