Making a Morph out of Meshgrabbers Move
Hi,
I have here this:
It was lucky possible to move it out, it is normmaly just this:
But I wanna try to move it more out. Is it possible to make it as Morph? Maybe, I can split it to make it as new geo, but I know duplicating the object can cause Problems.
Maybe if I duplicate it in an empty scene, delete all around, then make a .obj out of it and reimport?
The original design was just to look like this:
The next problem is, the Box have just at the start a brown skin, deeper is it black, for a shadow look maybe.
I have wood shaders but, that object have a crazy complex surface structure (I dont like this splitted over the image surfaces... I prefer everything have its own surface, but I understand its maybe more work).
So no idea... I would maybe also have to redesign it, if I wanna pull the box more out.
Any Ideas?
The used room is this: https://www.daz3d.com/i13-dorm-interior (grabbed free during corona bonus days :) )
Edit: That should be far enough pulled out.
Atm, do I switch between 2 Objects, the room have open/closed objects, but this is not very much open.
Comments
found the solution:
Step 1: Have the Object standalone in a empty scene (nothing other!)
Step 2: Use Meshgrabber and move the stuff like you want.
Step3: Go on Export and save the "scene" as .obj
Step4: (you dont even have to close the scene!) Go on edit->Object->Morph loader pro...
Then just load your .obj you just saved.
Now you have it as morph:
At Nr. 3 you can change the Name of the "Morph Folder" like "Adjustment" or "Open/close" or... just Morph. I think standard is there a submenue like "Morph/Morphloader" and you can just remove the /morphloader and make it into 1 menue, just make sure to not use same names in "name/label" as other morphs!
Thats it :)
Thanks for telling me Loony! Oh Thanks you too Loony! []~( ̄▽ ̄)~*
Ah the joys of youthful bliss making discoveries :-) Did you remember to zero and save the morph before closing the program?
btw - After the word Morph you can type more separation names if ever you want to: i.e. Morphs/Doors/whatever - and each will become a "folder" ;-)
yeah that folder thing did I learned too :)
yes I did, I just made a morph for a car part, and then realized there WAS a morph -.- and I had it 2 times on that car xD... so I made 2x a morph when the morphs was already there, just on different bones, that was sad...