Problems with texturing

MilosGulanMilosGulan Posts: 1,966
edited April 2014 in New Users

I have a problem finding Texture Atlas in my DS 4.6.2. First that i can't see is that bar to the right where Texture atlas icon is shown and it can be seen on this video https://www.youtube.com/watch?v=qRGGWA4OYAs

I am using Dark side layout thought it is same with others. It might be that i turned that sidebar off before and i cant get it back now. I can solve the problem only by going to >Window>Workspace>Cusomize and there add shortcut to start Texture Atlas (T key), also i tried moving Texture atlas icon to Toolbars Tools but it didn't worked (icon can be moved and it stays there and i save changes) but later it doesn't show in Tools tab.

So i tried using Texture atlas and it works and i figured out how it works, but i don't know how to export UV maps (i think that is what is name for those wireframe maps of object that is a base for texture). I used UV Mapper before but it works only on obj files ( that can be found on www.uvmapper.com) and i am trying to get a UV map for an egg from easter accessories that has only DS files (http://www.daz3d.com/easter-accessories). Is there a way to export UV map in DS maybe?

Post edited by MilosGulan on

Comments

  • scorpioscorpio Posts: 8,479
    edited April 2014

    If you go to your account, then Product library find the Easter Accessories product, on its download page you will find the texture Templates, its UV map.

    Post edited by scorpio on
  • Richard HaseltineRichard Haseltine Posts: 102,718
    edited April 2014

    On the toolbar button, make sure that the Tools toolbar is enabled in the activity you are using, if not right-click to enable it.

    EnableToolBar.jpg
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    Post edited by Richard Haseltine on
  • MilosGulanMilosGulan Posts: 1,966
    edited December 1969

    Thanks, that worked :)

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