Dead Tree Desert Ground Purple?

Bought the Dead Tree Desert, for some reason the ground is coming out purple. Not sure why. I've tried all 4 ground rez settings. Any clue what's causing this?

surprise

Thanks!

C

traindesertWTF.png
1920 x 1080 - 3M

Comments

  • Richard HaseltineRichard Haseltine Posts: 99,311

    Do you have Draw Ground on in Render Settings?

  • w4wxpw4wxp Posts: 16

    Do you have Draw Ground on in Render Settings?

    I did, I tried it with that setting both off and on, but it didn't change anything :-( 

  • Jenkins3DJenkins3D Posts: 106
    edited November 2022

    Im having the same issue. It worked before but now that I updated Daz it is now doing this but only the ground plane. Other primitives I make dont do this.

    Post edited by Jenkins3D on
  • Dead Tree Desert worked for me last year.  Now it has the purple ground issue.  After some investigation - I found the culprit is a material file GroundOriginaltiled.BMP to be the root cause.  I opened the file in an editor and converted it to JPG.  Then updated the materials (in two places) to use the new JPG file.  That fixed the problem!

    Now I wonder if DAZ, NVidia or Windows has changed how it handles a BMP file.  Hmmmm...

  • This is, I think, Iray chnaging the image handling libraries it uses. It may be worth a bug report, though .bmp is not widely used these days.

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