Dead Tree Desert Ground Purple?
w4wxp
Posts: 16
Bought the Dead Tree Desert, for some reason the ground is coming out purple. Not sure why. I've tried all 4 ground rez settings. Any clue what's causing this?
Thanks!
C
traindesertWTF.png
1920 x 1080 - 3M
Comments
Do you have Draw Ground on in Render Settings?
I did, I tried it with that setting both off and on, but it didn't change anything :-(
Im having the same issue. It worked before but now that I updated Daz it is now doing this but only the ground plane. Other primitives I make dont do this.
Dead Tree Desert worked for me last year. Now it has the purple ground issue. After some investigation - I found the culprit is a material file GroundOriginaltiled.BMP to be the root cause. I opened the file in an editor and converted it to JPG. Then updated the materials (in two places) to use the new JPG file. That fixed the problem!
Now I wonder if DAZ, NVidia or Windows has changed how it handles a BMP file. Hmmmm...
This is, I think, Iray chnaging the image handling libraries it uses. It may be worth a bug report, though .bmp is not widely used these days.