Kitchen Scenario (Clothes fitting, Background and maybe more)

LoonyLoony Posts: 1,817
edited April 2020 in Art Studio

Hey,

I wanna make this pose right now:

But the arm and over the legs have thise Pokes, normally I use Meshgrabber to adjust it, BUT.

I wanna know, how would you make it? What is the common workflow for it?

It is Dforce able, but I assume when I now press simulate, then it goes crazy because it goes through other elements.

 

Tell me please your way of making it :)

 

Post edited by Loony on

Comments

  • LoonyLoony Posts: 1,817
    edited April 2020

    Update:

    Looked not soo good, but now:

    But her shoulder goes weird.

    Post edited by Chohole on
  • Richard HaseltineRichard Haseltine Posts: 100,941

    You need to make sure that the clothes are able to move as they simlate without catching on the figure or props, and most imporantly that they don't get caught between intersecting elements. You don't say how you are setting the simulation up, it's clearly aniamting but is it just going from a memorised zero pose direct to the final pose or are you using intermediate poses (and moving the furniture too) via a play range simualtion?

  • LoonyLoony Posts: 1,817

    Hi, no I dont move the room stuff too, I did used the memorized pose on accident :D normally I disable it (mainly because its so slow...) but it made a pretty good result.

    I can ignore the shoulder mainly.

    because this is my Camera:

    The Scene will just be a little "Memory" image how someone remember, that he had a call.

    Like later comes the man home, and she remembers she had this call and will talk with him.

    So... I think it got now pretty good :D

    But just for the future, how could I improve the Shoulder, if I would wanna make it perfect? what would you do?

  • LoonyLoony Posts: 1,817
    edited April 2020

    Btw. just a other thing, I used this room already a other time.

    The Kitchen have a window and I wanna use there something like a background from my Photocollection, BUT, how can i still use a Dome HDRI set (with not drawed dome),

    Just for test, I placed a nature image on my backdrop:

    The view is really bad.

    Last time did I just use a Plane and set the surface to a Image, but.... I was not soo happy... and I have that Problem someetimes, that I wish I could have a Background Dome and one Light Dome.

    Is that somehow possible?

     

    Edit, grabbed now this:

    https://www.daz3d.com/forums/discussion/66373/free-daz-studio-curved-backdrop-prop

    Post edited by Loony on
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