Zelara 8 HD alien mutations horror !!!?

Anyone had this happen before?

Just finished a render and suddenly Zelara melted. seem to fix it on 'Mesh resolution' by switching from sharp edges and corners to soft, then back again

The inserts are from the previous render

after the first render I added the bike, then the vehicle in the background, which I decimated to 10% on everything. Has decimator got any issues like this? This is the first time I have tried it. when decimating, did I need to do something to Zelara?

Any ideas please?

Zelara 8 HD p+m dtprs 01.jpg
1306 x 1200 - 1M
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