Maggie For Genesis 2 Female, Daz Studio 101.

For the past week I thought this product was only a 'Figure Shape' slider for the Body shaping tab. Well I think I found the rest of Maggie, in the attached screen-caps. On to the 'readme.txt' that dose not seem to exist...
Loading the Maggie figure into a scene is not like loading Victoria or Michael, as there is no single character icon by default. This actually Allows different aspects of Maggie to be used with other character presets as the user sees fit. And then save the combination as a new character.
First load the basic 'Genesis 2 Female' figure into the scene, and then Select her on the 'Scene' tab. Now go to the 'Content Library' tab, and navigate down that confusing tree to the path shown in the attached screen-cap. The face icon with the red hair applies Maggie's body and face shape to the selected Genisses2 figure, And the "Maggie MAT" icon loads some kind of skin texture for Maggie.
Daz Studio Formats -> [My Daz 3D Library] -> People -> Geniuses 2 Female -> Characters -> Maggie
I think I am a bit less disappointed with the purchase, now that I have found more of the products parts. If there is more to this product, I have yet to find it. Tho I see the eye and lipstick options in that path, so I think this is it.
"O" and that swimsuit is not included with the Maggie product, it is "Ocean Swimsuit" with a texture included with the swimsuit, sold separately.
(EDIT)
"O" the link to the product.
http://www.daz3d.com/maggie-for-genesis-2-female






Comments
Not bad at all, I am happy with Maggie, not so much with the lacking RAM in this computer. Here is a render of Maggie with stock morphs and skin-tone (All that was outlined in the first post, I have not found any more).
My sample picture of Maggie, sorry about the lack of hair (computer Ram limits);
5 Spotlights around the room, and one point-light in the sphere. 7 Primitives for the walls and the sphere, The model and outfit, and that’s about all this pee-shooter of a computer can muster. I tried pants, and there was not enough ram left to render anything (4GB on XP32bit). Enough of that.
The shirt top is the "G2F Pants and Top" from Wilmap (Pusey Designs) stock "top 7" patron, the skirt is the "G2F Swimwear" from Wilmap "Swim Skirt" with the shirt patron extracted and applied to the skirt (Extraction Done in MS Paint). I really like that patron, Thanks Wendy.
Well, I must be off to finish my initial project of 'In the intern till Win7 arrives' reducing select texture sizes to save ram in this computer. I hope this is as helpful for others as it would have been for me over a week ago.