NVIDIA Iray Viewport Rendering - Not working

Occasionally i will create a large scene in which the Iray viewport preview will stop working after a while.  Even after i hide most assets, restart daz, etc.

As i rotate the camera, i can see the iray preview start to render as a pixelated image. However as soon as i stop rotating the camera, it goes back to a smooth-shaded view.

The Iray preview will have worked fine up until that point.

Is there way to fix this?

Comments

  • Even if the GPU drops out it should use the CPU, unless - in the current Public Build - you have prohibited CPU Fall back.

  • lilweeplilweep Posts: 2,406

    when i deleted my instances and converted them to normal nodes, it went back to normal.

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