How can I change the Face Group name? [Solved]

lukon100lukon100 Posts: 803

I gave wrong names to my vertex groups in blender. Now I'm rigging the model in Daz Studio. Daz Studio calls a vertex group "Face Group", apparently.

Anyway, how can I change those wrogly named Face Groups?

Post edited by lukon100 on

Comments

  • NorthOf45NorthOf45 Posts: 5,484

    With your target selected in the viewport or Scene tab, choose the Geometry Editor tool, and open the Tool Settings pane. Expand the list of Face Groups, if needed, and locate the group in question. Just double-click on the name and the text will be editable. You will need to save the asset again if you want it to be saved permanently.

  • Richard HaseltineRichard Haseltine Posts: 100,798

    You can edit the names in the Tool Settings pane with the Geometry Editor active, though as long as you are not using Parametric rigging the names don't matter.

  • NorthOf45NorthOf45 Posts: 5,484

    True, the names don't have to match. You only need to have the faces selected when you add the bone and set the weight maps, but it does help stay organized if they have a name similar to the bone.

  • lukon100lukon100 Posts: 803

    Thanks, y'all!

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