Light rays streaming through window - how?
Yesterday I picked up the Classic Deco: Eclectic 1 pack by Jack Tomalin.. Wonderful bit of kit!. Looking at the promo images the render shows visible light rays streaming through the window and pooling on the floor. (volumetric lights?) I cant see nay way in Studio to do that...
any advise would be greatly appreciated..
TIA!
Post edited by hacsart on
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Sickleyeild has a Godrays product that uses transmapped cones I believe.
There are several ways to do that...including two that are included in Studio.
ShaderMixer can create a custom camera and/or surface shader to do this.
The easier way is to use UberVolume.
http://www.daz3d.com/forums/discussion/13631/
http://www.omnifreaker.com/index.php?title=UberVolume
There are also these....
http://www.daz3d.com/atmospheric-effects-cameras-for-daz-studio
Another solution is to use something like this...
http://www.sharecg.com/v/72345/gallery/21/DAZ-Studio/SY-Easy-Godrays-DS
Or doing it in post with Photoshop/GIMP with a set of brushes like these or another technique....
http://redheadstock.deviantart.com/art/Light-Beams-Rays-Brushes-72493128
Ohhhh, I didn't know Obsidian Dawn had a dA gallery, I usually go to her site. Thanks for the link. :coolsmile: