Exported Bot Genesis seems to be low-poly?

vfxpicnicvfxpicnic Posts: 0
edited December 1969 in New Users

Hello,

I wonder if anyone can help?

When I render a close up of Bot Genesis in Daz3D, it looks very smooth and high polygon, but when I export the model to OBJ and view it in a modelling program or render it, it appears quite low poly and you can clearly see hard edges where there should be smooth curves...

Am I doing something wrong? Is there a way to export at a higher quality?

Thanks in advance :)

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,701
    edited March 2014

    Check that the Mesh resolution is set to High in the Parameters pane - though if it's rendering OK it should be. Or apply SubD in the other application, depending on your goal (for morph making you have to stick to the base cage anyway - though SubD may let you see the final result, or close to).

    Post edited by Richard Haseltine on
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