[SOLVED] Zbrush morphs disappearing when reloading character/restarting PLEASE HELP!!!
thirdeyewider
Posts: 4
Hi everyone. Hoping one of you Daz masters have the solution. So I have had no problem deleting lashes, switching to base resolution, exporting to Zbrush with GoZ, sculpting the Genesis 8 base mesh in Zbrush and I can even export the morph from Zbrush to Daz with GoZ. The morph loads into the open DaZ instance and works with no problems. The morph slider works and everything seems to have transfered fine. But when I either load a new genesis 8 or restart the program my morph is GONE. My ambition to create characters has screeched to a discouraging halt due to this problem and it's beyond frustrating. Any help would be so very appreciated!!! -Jett
Post edited by thirdeyewider on
Comments
You have to save the morph. Go to File -> Save As -> Support Asset -> Morph Asset, and select the morph you created.
Thanks Gordig! Yeah, Sickleyield blessed me with the answer earlier. I really appreciate you guys!!
I'm using Voidtools Everything constantly to check what's happening in my hard drives. But if, when I save a morph, it's indeed there when I restart DAZ, I can't figure out where or how it is saved ? No new file appear in the last modified ones on my hard drives when I actually save a morph ??
When you load the morph with morph loader pro, it defaults to creating a category under morphs in parameters. It can be saved temporarily by saving a scene. For permanence, you do as described above. Go to File -> Save As -> Support Asset -> Morph Asset, and select the morph you created. While you can keep the morphs in Parameters>Morphs, it would be better to place it in a more appropriate place. When you first load, you can right click on the location in the MLP window by right clicking on the category being created (arrow shows where in the image here in the post).