moving a character by sound emission

paolo.nunbergpaolo.nunberg Posts: 0
edited December 1969 in New Users

Hi,
I develop software for impaired persons.
I implemented a 2D program which moved a dog from the angle of the screen to its kennel in fixed steps, each step being triggered by
a sound emission by the user.
I would like to change the dog to a 3D human figure, but, being a newbie to DAZ3D, I am not sure what kind of script is needed for this task:.
Any suggestion?

Comments

  • 3DAGE3DAGE Posts: 3,311
    edited December 1969

    The simplest way would be to export a set of 2D images of the animated 3D model, to create an animated 2D clip, which should be the same process as your 2D Dog,... eg: a Sprite.

    Then you'd replace the 2D Dog sprite,.. with a 2D Human sprite in your program.

    hope that makes sense :)

  • paolo.nunbergpaolo.nunberg Posts: 0
    edited December 1969

    Sorry for pestering you, but I am missing something: you talk about "an animated 2D clip", but I simply have a png image of the dog, which is moved step by step by the program.
    Maybe that is what you are saying, but I am not sure I understand.
    Best regards

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