Trying to do isometric perspective renders for game art - any way to automate rendering with 16 came

davidnaturadavidnatura Posts: 0
edited December 1969 in New Users

Hello all,

So I am completely new to 3D & Daz, but I learned quite a bit now.


I have the following situation now:

I want to render some sprites for an isometric game.
I have my M4 , and placed 16 cameras around him, all in a 45° angle from the floor.

Now what I would be doing is click on a camera, render it. click on the next camera, render it again. click on the next and so on and so on.


Now this can get a little tedious if i want to do this not only once, but for several different animations as well.


Is there any way I can automate this?

cheers,
me

Comments

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    The only way would be by using a script as far as I know.

    Richard Haseltine has put together a list of Scripts and Plugins here : http://www.daz3d.com/forums/discussion/293/

    Have a look through that to see if there is anything there already, if not, you would need to write one.

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