Zbrush to Daz (Geometry) Help Please
thepartyneverends__2349683
Posts: 0
Hi guys,
I'm working on online games. I'm using Unity 3D (GameEngine).
I want to get the characters properly. "As the trial."
Instead,
1 - http://i.hizliresim.com/x383Qj.png 2 - http://i.hizliresim.com/KqqaVV.png
I want this to happen.
1 - http://i.hizliresim.com/ekraov.png 2 - http://i.hizliresim.com/KlY8lp.png
So smooth.
When using smoothing happens. > http://u1312.hizliresim.com/1j/y/w135q.jpg So separately. This is bad. As such, morph does not work.
I thought,
to smooth a new Morph.
ZBrush program (Geometry) how the transfer is made?
1 - http://i.hizliresim.com/KrLDd7.png
2 - http://i.hizliresim.com/KdjJWX.png < Is this possible?
Or is there another way? For to "smooth". (as Morph)
Waiting for your help.