Objects return deformed and misplaced from Zbrush

rickfoxxx7@gmail.com[email protected] Posts: 186
edited December 1969 in Poser Discussion

I hope someone can help me with this problem:

I have a prop sofa, which is part of a room. I export it to Zbrush:

Object - Export Object Mesh to GOZ - check "Export Posed" - check "Object part"

I work it on Zbrush but when I active the morph to "1" the prop sofa gets deformed and moves away from its original location.

Does anyone happened the same with objects in Zbrush?

Thanks in advance.

Comments

  • AscaniaAscania Posts: 1,849
    edited December 1969

    Moves away?

    You imported to the wrong scale or you moved the object.

  • rickfoxxx7@gmail.com[email protected] Posts: 186
    edited December 1969

    Ascania said:
    Moves away?

    You imported to the wrong scale or you moved the object.

    When I export the object checking "Export Posed" returns deformed, but when I export no checking "Export Posed" returns right...

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