Is there away to fit genesis clothes to genesis 2 figures?
thelord_lord_1309ce8b11
Posts: 0
Every time i try to apply genesis clothes to genesis 2 figures thea auto fit utility appears asking me about the original figure to which the clothes was made, but i don't find genesis among them all there is generation 4 characters. so i choose none and determine the type of the clothes I'm applying and apply the setting but after the calculations there is always a very big poke through.
so is there another way?
Comments
Genesis should appear in the dropdown list in Autofit.
I only get Genesis 2 Male, and Genesis in the list, I haven't bought any other figure shapes for genesis 2.
You may need to reinstall the Genesis 2 Male and Female figures again to fix this. It should not harm anything else.
I reinstalled genesis and still the same pnly the fourth generation characters appear in the drop down list
Hmmm... something is off. How are you installing and are you installing to the same folder all your content is in?
Thanks guys for your answers, the problem solved anyway when reinstalled daz3d from the begening and re-emported my userdata
but i've another question though, is there any way to apply full body shape on just on part of the body
the matter is i want to make the character half human / half wolf
is there away to do that ?
You could do that by creating a morph using ZBrush or similar, but it is not a simple matter, there is a bit of learning to do.
In the meantime, you could have a look at this in the store: http://www.daz3d.com/lycaon-the-werewolf This is designed for Genesis using the Freak 5 character
The vendor, RawArt produces quite a few fantasy type shapes for Genesis. When on the page linked to, click on the vendors name at the top of the page, and that will take you to all of his products. See what you think.
Thanks Jimmy for you help, but the shape these are full body shapes and i need to do only part of the shape
anyway, can hexagon do what zbrush do in this specific matter?
Yes, Hexagon can produce morphs which can be sent to DAZ Studio using eh bridge from Hex to DS.
You must NOT remove or add any vertices though, but it can be done depending on your knowledge of Hexagon.