Fix black area in Cartoon 3Delight render?

ChromaDrakeChromaDrake Posts: 288
edited December 1969 in New Users

I was trying do a Cartoon Render of a background prop in DAZ 4.6 using the 3Delight option and I noticed a black area would appear depending on the angle of the prop. Is there something I can do in the Advanced setting or lighting to remove it? I've tried placing spotlights in the area but it doesn't seem to work.

Any help would be appreciated!

3D_Delight_Render_3.png
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3D_Delight_Render_2.png
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3D_Delight_Cartoon_Render.jpg
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Comments

  • jestmartjestmart Posts: 4,449
    edited December 1969

    This is a known flaw, surfaces that are close to parallel to the camera view will appear black. There are a number of toon shaders that gives better control and results than the built toon render.

  • ChromaDrakeChromaDrake Posts: 288
    edited December 1969

    jestmart said:
    This is a known flaw, surfaces that are close to parallel to the camera view will appear black. There are a number of toon shaders that gives better control and results than the built toon render.

    Ah ok. I guess I'll look at the other shaders. I kind of liked the default one but I already have PWToon.

    Thank you very much!

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